Let the games begin ! For real !

Add the motion experience you’ve been missing. Make your gaming experience complete.

No matter how great your sound system is or how big you screen can be you always felt that something was missing. Either it is to augment your performance, to enhance your sensory experience or simply to supress you dizziness while playing, motion is the part of the experience you’ve been missing.

Gaming PC, audio system and projection or high end monitors, the real afficionados know it, gaming come to a price. And this investment may fall short if the motion is not part of it.

Imagine and try a state-of-the-art motion system seamlessly integrated with a large number of existing titles, making it plug and play, allowing players to start as soon as they connect to their PC.

D-BOX Motion Systems bring back all motion and vibrations from the virtual world to real life. Allowing you to create a fully immersive gaming experience.

Finding the sweet spot between cheap vibration gimmicks and expensive traditional motion hexapods is the challenge D-BOX solved for you. Affordable and easy to integrate, D-BOX Motion Systems creates true-to-life, immersive motion effects when paired with your favorite title.

 


D-BOX is the entertainment motion architect. To learn more and get in touch with our experts, you can visit this page


 

Robust technology that simulates real-life movement and vibrations

D-BOX motion systems enable you to develop highly reliable training applications that respond and adapt to real-life situations, such as textures, velocity, engine vibrations and vehicle dynamics motion. By integrating our motion systems with your simulation engine, you gain a highly reliable simulator that responds to on-screen situations and user responses, using kinesthetic cues to build operators’ psychomotor reflexes.

D-BOX Gen II Actuators 1.5″ 2016-06-10 15_11_28-SpecsSheet_1 5.pdf - Adobe Reader D-BOX Gen II Actuators 3″ D-BOX Gen II Actuators 6″

 

Hardware

D-BOX motion hardware can be integrated into a seat, platform, or other surface to simulate a range of textures and scalable axes of movement. Our motion systems are evolutive and scalable. We can help you select the optimal arrangement of actuators for your application, ensuring you deliver on budget and on time.

Software

For simulation, D-BOX interactive software uses motion algorithms to respond to user commands. Motion signals are sent to our motion controller, which decrypts the signal and sends the queue to our motion actuators. D-BOX motion specialists support your integration to replicate all vehicle movements from your simulation, including vehicle position, acceleration, suspension, detonations, engine vibrations, and movement of articulated parts.

 

D-BOX is the entertainment motion architect. To learn more and get in touch with our experts, you can visit this page.

D-BOX Supported Gaming Titles


D-BOX Partners solution

Immerse yourself right into the game instead of just playing. You’ll literally feel like you’re on the race track, in the cockpit or on the battlefields. D-BOX is partnering with some of the finest manufacturers to incorporate its motion system for a completely immersive experience.

Our Gaming Partners have the stylish game chair with the real immersion you’re looking for.

Aeon Simulators manufacture and distribute stylish racing rigs.  The new D-Series allows you to customize all aspects of the rig to make yours one of a kind.  Enhance all aspects of driving by adding the D-Box system.  Anything is possible!

ARC_Team (Advanced Reality Constructor) is a leading company in the driving simulation sector. Their aim is to provide products of the highest technology level in the world for driving simulation and satisfy the requirements for these markets which include: SIM RACING, ENTERTAINMENT & MOTORSPORT. Formula cockpit, GT frame, driving control (steering wheels, pedal sets, shifters, handbrake etc…) and motion systems, are all designed and can be customized for any request.

Why do you miss the real feeling and emotions of Formula 1, GT or rally race cars? You can live all these thrilling experiences with us!
ARC-Team Engineering is your final choice: in all our simulators you can find the knowledge exported from the real motorsport world, where our engineers work every day.
We are sure can’t believe to your senses! Why we are what you are looking for?

Because our simulators are the state of art in terms of italian technology, realized by people who work every day on real race cars and they are equipped with unique components developed for the maximum realism.

Dimension – Formula-1 (210mm-90mm-100mm) – GT/Rally (200mm-90mm-110mm)
Weight – 100/120 kg for Formula 1 – 80/110kg for GT/Rally
2 actuators/4 actuators depending the model

ARC TEAM - D-BOX enabled simulator

ARC TEAM – D-BOX enabled simulator (4 actuators)

ARC TEAM - D-BOX enabled simulator (2 actuators)

ARC TEAM – D-BOX enabled simulator (2 actuators)

ARC TEAM - D-BOX enabled simulator

ARC TEAM – D-BOX enabled simulator

 

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Website | Facebook | ARC-Team Engineering srls – Viale Brambilla 98 – 27100 Pavia – Italy

The company was born from the will of Emanuele Salvi to use his previous working experiences and his big passion for motorsport. Today DEM Racing Simulators is facing an exponential growing thanks to the great response of the market and to the higly professional members of the company. The aim is to let both passion and products grow together to offer a high variety of products able to satisfy every motorsport fan. «A product that speaks for itself». Few simple words that let understand how DEM Racing Simulators is a pragmatic company that concentrates on facts. The attention to detail and the competence are visible from the very first contact with the customer, whose requests are taken into consideration and who receives suggestions on how to reach the best output to meet his/her needs, so to satisfy his/her desire to feel strong emotions as close to reality as possible. The customer care service is backed up by a careful partner selection, especially for suppliers, chosen among the best available on the market for a top product!

Fast Track Sims Pro Level Oval and GT style static racing simulator

Presicion TIG welded Race Car tube style sim racing chassis. Built for the ever increasing forces applied by todays driver input systems: high pressure brakes, high force direct drive wheels, sequential shifters,etc.

The Fast Track Sims TC-R1 Pro Sim Chassis is built to withstand these forces allowing you to feel the full benefit of evolving driver controls.

 

 

 

 

 

 

If your sim cockpit is flexing, you are losing feedback and some of the benefits of these high end controls have to offer! Your sim chassis is a vital component in having the best sim racing experience possible.

Our unique design, allows for a very accurate race car seating position and the most realistic immersion available!!!

Designed for static or D-Box 4250i actuators with its unique outboard “suspension” leg and actuator mounts.

Dimensions: 64″L x 34″W x 29″H

Weight: Base chassis 160 lbs

 

Website | Fast Track Sims – 2905 Ball Ground Hwy – Canton, GA 30114 – USA

Manufacturers of the World’s best Racing Car Simulators and the first Simulation Race Centres in Australia, New Zealand, Hong Kong and various locations in Europe. As used by many professional racing car drivers.

IMS is a company that creates and sells simulators for car racing, flight and video games. After researching which technology would provide the most realistic experience, we chose D-BOX as a partner. By adapting their technology with our systems, we are able to market their products to a superior level.

Website | Facebook | Immersion Motion Solutions – Avenue de la Plaine – 06250 Mougins – FRANCE

Designed to attract attention, draw a crowd and to get people intrigued by what’s going on inside the simulator, there is huge scope to add excitement to your brand:

If you are attending an event – or want to entertain important clients, our products offer flexible and exciting communication opportunities that will not disappoint. Externally, the stunning design and huge branding surface areas mean you can communicate your brand, advertising, or corporate message in a new way to important audiences. Internally, choose from Touring, GT or Formula driving positions with pre-defined timed sessions or set up a competition. Alternatively you may want to offer flight or first person shooter simulation – the choice is yours, the result is guaranteed; people talking about and getting excited about your brand.

Designed, developed and manufactured in the UK, production of the TL3 started in 2015 with units already being shipped internationally to professional race drivers, Simulation Centres, training organisations and prestige motor manufacturers – anyone seeking the ultimate and most realistic simulation experience available. The ultimate F1 Simulator, GT car simulator and driving simulator.

200-green tl3-orange

 

 

 

 

 

Website | Facebook Motion Simulation Ltd – 935 Yeovil Road – Slough Trading Estate – Berkshire – United Kingdom

Established in 1990, Precision Flight Controls, Inc. is recognized as a leading manufacturer of flight training devices. Our Basic and Advanced Aviation Training Devices (BATD/AATD) are both FAA and Transport Canada Approved. Many of our systems are also approved around the world by regulatory agencies such as CASA, DGAC, ANAC, ICAO and the JAA.

Modular, robust and efficient, Race Start Concept simulators allow pilots and race car hobbyist to feel the action of their races using D-BOX actuators.

rc4v1 rc4v2 rc4v7

 

 

 

 

 

Website | Facebook | RACESTART CONCEPT – 49 Rue de Normandie – Courbevoie – France

Scalable and efficient Racing Simulation simulators are deployed in turnkey SimRooms and allow both GT and Formula 1 pilots to train and entertain themselves. Racing Simulation simulators leverage D-BOX Motion Cueing Systems to reproduce both motion and vibrations for all cars.

formule-1-echelle-1-2-02 lsx4-03 lsx2-01

 

 

 

 

 

Website | Facebook | SARL Racing Simulation – 10 rue Henri Spriet – 14120 MONDEVILLE – France

ROBERTSHAW Racing designs its Formula Simulator Chassis’ based on the Formula 1000 Open Wheel race cars they run and race in Real World Racing. Built not to flex and utilising Real World Top Shelf or Bespoke simulator components complimented by D-Box Motion Systems, our simulators deliver one of the Best Motorsport Immersions on the market today! Typical customers are Real World Race Teams and Discerning Motorsport Enthusiasts.

dsc0690-1024x678 dsc0720-1024x678 dsc0746-1024x678

 

 

 

 

Website | Facebook |The Race Room Unit 13, 2355 52nd Ave SE Calgary, AB – CANADA

RSEAT is a leading manufacturer of premium simracing equipment. RSEAT Ltd. manufacturing facility is located in Europe, Bulgaria, city of Gabrovo. With the latest production technologies, experience and trained specialist staff we provide a flawless product quality and functionality. RSEAT products are sold in over 70 countries across the globe.

rs-formula-m4a-black-06 rseat-rs1-m4a-black-02 rseat-rs1-m5a-black-05

 

 

 

 

 

Website | Facebook | West Industrial Zone, 5300 Gabrovo, Bulgaria

SIMATOK provides solutions and special packages for the experienced simulator drivers (sim racers), for the people who wish to take part in the sim racing community or for those who wish to acquire our simulators.

The SIMATOK RG 265 simulator is the essential tool for your trainings. Thanks to its carefully selected components you can adjust your driving position and really feel like you are in a real race car.

Indeed, we are perfectly aware that you, maybe together with your sim racing friends or even with some IT-specialized acquaintances, you may not necessarily need our services to set up all the computer hardware and/or software.

SIMATOK mobile simulator, whether you are a confirmed race driver or a rookie, you can benefit from a personalized training adapted to your own needs and level of expertise. With the assistance of a “Simatok”-certified coach, that unique experience will enable you to profit from every session and to significantly improve your driving skills.

This personal coaching guarantees a quick and efficient learning process on the most realistic simulator on the market so that each and every training session brings you new sensations, great fun and a constant improvement of your driving abilities.

Dimension – (1042mm-1878mm-1300mm)
Weight – 125 kg
2 actuators/4 actuators depending the model

2014-simatok-simulator-g-02 2014-simatok-simulator-driving-ar-g-02 2014-simatok-simulator-dashboard-ar-01

 

 

 

 

 

Website | Facebook | ATOK Ltd- Edouard Fatio – Route de Romont 3 CH-1699 Porsel -Switzerland

SimPit Technologies is a growing company with an innovative approach. Based in New Zealand, they are focused on the development and production of systems for simulation and gaming with true to life immersion. Our products can be used from home, through gaming lounges and for full military applications. We can offer rear projection 3D visual surround systems as well as turnkey multipurpose simulation systems.

Simtech Design is a Spanish-based company offering flight simulator trainers and solutions, both for the hobby and the professional market: from little Cessna type panels to fully enclosed flight simulator trainers like the Airbus A320 or Boeing 737NG. We have recently opened up the first Flight Simulator Center in Barcelona, Spain, open to everyone, general public and professionals.

Vesaro is a British Design and Manufacturing company with its Headquarters in the heart of Kent in England. From here we Design, Engineer and Build some of the worlds most Advanced simulators. Our core product is the world’s only commercial grade modular simulation system, offering versatility that has never been seen before. In addition to the core Vesaro I modular system Vesaro design and build Flight, Helicopter Simulators and Formula body style F1 simulators, making Vesaro a complete solution for your entertainment and training needs.

 

 

vesaro-195-flight-detail vesaro-formula-v75-detail vesaro-motion-vr-stage-5-commercial-general

 

 

 

 

 

Website | Facebook | H3-H5, Integra, Bircholt Road, Parkwood, Maidstone, Kent, ME159GQ, UK

VirtualGT professional racing simulators offer the most authentic driving experience available today, at any price. VGT stunningly recreates the sound of sitting in the cockpit, the vibration you feel on your feet, hands and torso, the transit effects of gravity, and wrap-around view through the windshield. VGT delivers this experience via a precision engineered, finely crafted and beautifully finished virtual vehicle that fits entirely within a 6.5 ft. (1.96m) square.

Established in 1999 VRX Simulators designs and manufactures high end exotic racing simulators. We offer the ultimate turnkey solutions for private, corporate or professional race car driver training.

1x78 imotiondbox mgxdbox pro-flight

 

 

 

 

 

Website | Facebook |8 – 2042 Mills Rd. West – Sidney, BC –  V8L 5X4 Canada


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#Coulisses de la prod de notre dernière expérience en #réalitéVirtuelle : Far Reach, un voyage dans l'espace. #makingOf #MerciLaProd #VR Retweeted by Yannick Gemme

We are pleased to announce the launch of our new commercial range of simulators fully updated to 2018... fb.me/22ISML9fy Retweeted by Yannick Gemme

Cool Blade Runner 2049 installation with a VR experience in D-Box chairs and Gear VR at the entrance. uploadvr.com/blade-runner-r… #SDCC @oculus Retweeted by Yannick Gemme

Production unit 1 of Model 3 is now built and going through final checkout. Pics soon. Retweeted by Yannick Gemme

Model 3 passed all regulatory requirements for production two weeks ahead of schedule. Expecting to complete SN1 on Friday Retweeted by Yannick Gemme

Awesome job by the Vesaro team at this years Goodwood festival of speed with Bentley, Bandai Namco and Slightly... fb.me/1pvgOLnca Retweeted by Yannick Gemme

Lance #Stroll a presque battu le record de précocité de Max Verstappen ! 🏆 #AzerbaijanGP Retweeted by Yannick Gemme

test Twitter Media - RT @LaF1SurCanal: Lance #Stroll a presque battu le record de précocité de Max Verstappen ! 🏆 #AzerbaijanGP https://t.co/htRwUOO4HL

#teasing un rendez-vous dans les étoiles ? Très bientôt au showroom !! twitter.com/BriceRocton/st… Retweeted by Yannick Gemme

Great article about how D-BOX is pushing boundaries to a whole new level in the driving simulation industry! #motion ow.ly/LHjs30cNX7l Retweeted by Yannick Gemme

We are thrilled to officially announce our partnership with SPARCO®. PR: bit.ly/2rWXYpO #Thrustmaster #Sparco #E32017 #E3 Retweeted by Yannick Gemme

On @BISimulations booth during @ITEC2017, @CursiveSim in collaboration with #Pitch and @dboxtech presents this Helicopter Gunner Simulator. Retweeted by Yannick Gemme

Look for us at the upcoming @ITEC2017. @presagis will showcase UAV CRAFT and HELI CRAFT. Meet us at booth # 77! #flightsimulator Retweeted by Yannick Gemme

Merci @ultrahaptics d'être passés nous voir! Du coup on leur a fait faire un tour de @dboxtech. #VR #AR @BacklightParis Retweeted by Yannick Gemme

D-BOX is thrilled to contribute to @NFLExperience created by @Cirque with an immersive motion cinematic experience. ow.ly/UG5p30br6JB Retweeted by Yannick Gemme

.@e_yale de @Triotech1 « Pour comprendre ce qu’on fait, il faut que tu essaies. » ow.ly/sGK330atXVp via @LeDevoir @karlrparazelli Retweeted by Yannick Gemme

"L'XP la + originale par son concept et sa réalisation" c'était @BacklightParis à @lavalvirtual ladn.eu/tech-a-suivre/… Retweeted by Yannick Gemme

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test Twitter Media - RT @SalentoAVR: @lavalvirtual @SamsungProFR @LucioDePaolis 
Emotions! Taking a virtual ride on the roller coaster https://t.co/HN924yp76Q
test Twitter Media - RT @SalentoAVR: @lavalvirtual @SamsungProFR @LucioDePaolis 
Emotions! Taking a virtual ride on the roller coaster https://t.co/HN924yp76Q

Foncez à @lavalvirtual et testez #RollerBlaster une expérience géniale! Et très bon accueil 😊 Retweeted by Yannick Gemme

Have you seen the amazing @vesarosim set up for @projectcarsgame – have a look at their incredible rig! bsimracing.com/vesaro-commerc… Retweeted by Yannick Gemme

Pretty slick Design guys and it's motion by @dboxtech ready twitter.com/fasttracksims/…

With @icarxp, @dboxtech #simulator is ready to make you feel #VR in a way that will move you @salonautomtl booth 5/14 Retweeted by Yannick Gemme

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So is there a way I can control a telepresence bot at #CES2017 so I can see all the cool stuff without being there? #VR Retweeted by Yannick Gemme

Attending #CES2017 ? Come down to booth 10039 and have a drive of @iRacing at Charlotte with the @Hisense_USA NASCAR @JoeGibbsRacing Retweeted by Yannick Gemme

#mk2 ouvre le plus grand espace permanent dédié à la #VR réalité virtuelle en #France businessinsider.fr/mk2-ouvre-le-p… Retweeted by Yannick Gemme

The most compact dynamic Flight Simulator in #VR with motion cueing by @dboxtech on @BISimulations booth #IITSEC #F18-A Retweeted by Yannick Gemme

Continuing a long tradition, I managed to crash the CM Labs MRAP simulator. Thanks to @dboxtech it was at least realistic... @vxsim #IITSEC Retweeted by Yannick Gemme

Last day at @iitsec 2016 @dboxtech Mannequin Challenge #motionCueing paused youtu.be/V89LPgvOwdQ Retweeted by Yannick Gemme

Idea Works video showcasing there collaboration with Vesaro at the Yacht, Jet and Supercar show in London... fb.me/2SGlBzT1K Retweeted by Yannick Gemme

"Congratulations to @presagis on their launch of #helicraft" - the entire @dboxtech Simulation and Training team. #IITSEC #MotionCueing Retweeted by Yannick Gemme

#IITSEC 2016 (video): Presagis presents Heli Craft simulator shephardmedia.com/news/training-… @presagis Retweeted by Yannick Gemme

test Twitter Media - RT @ShephardNews: #IITSEC 2016 (video): Presagis presents Heli Craft simulator https://t.co/x33lVT6kQA @presagis https://t.co/HPqy75q5Mc

I/ITSEC 2016: D-BOX Technologies Spreads its Wings monch.com/mpg/news/24-si… via @miltech1

Hey #toulouse! après #FUTURAPOLIS on revient pour le #TGS2016 avec notre bête de foire le #RollerBlaster A samedi @TGSTOULOUSE #VR #HTCvive Retweeted by Yannick Gemme

Impactful collaboration from @dboxtech on this #VR experience twitter.com/virtualrealext…

Because it always starts with reality. Shooting your next @dboxtech experience in #VR with @Bgodin, #unltd and @icarxp | #motioncueing Retweeted by Yannick Gemme

Today end of summer season 2016-big thanks to all our visitors, artists and employees! Winter season starting from 26.11.2016, see you then! Retweeted by Yannick Gemme

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CES 2016 – 6th – 9th Jan, Las Vegas (NV) Learn more about D-BOX in VR after this link ( Contact us, let us know your impressions as you tried D-BOX Motion Solutions. If you didn’t have a chance to visit CES 2016, e-mail us to find out how to try D-BOX in your region. ) D-BOX Motion Cueing solutions are present in Simulators and in many ...

CES 2017 – 5th – 8th Jan, Las Vegas (NV) Learn more about D-BOX in VR after this link ( Contact us, let us know your impressions as you tried D-BOX Motion Solutions. D-BOX Motion Cueing solutions are present in Simulators and in many entertainement contexts at home or in dedicated entertainement centers. CES is a fantastic opportunity to try it by yourself. As you are visiting CES that ...

Montreal International Auto Show – 20th – 29th January 2017 – Canada D-BOX Technologies teams up with ICAR for exciting VR display. Access ICAR Reservation Center here to book your simulation time even after Montreal Auto Show. In a unique demonstration of immersive virtual reality, attendees will be given the opportunity to drive shotgun in a racecar piloted by Bertrand Godin, spokesperson of 2017 MIAS. Created in collaboration ...



Welcome to this download page. You will find here all the software, drivers and documentation you need to manage your gaming D-BOX installation.

Software and Drivers
D-BOX Motion Player Software Disc
( 04/27/2017)

D-BOX Motion Player Software OEM Disc
=======================================

Release I03 (2017-04-18)
– Updated Motion Service (v4.1.9815)
– Fixed AC10 stroke error
– Updated Presenter
– Added new motion example
Release I02 (2017-01-31)
—————
– Updated Motion Service (v4.1.9552)
– Fixed potential stream attenuation over long playback periods
– Added Windows 10 test instructions
– Updated Monitor Service (v1.2.9552)
– Enhanced KAI-1P state processing
– Added support for KCU-1P configuration updates
– Added Presenter

Release I01 (2016-08-17)
—————
– Updated Motion Service (v4.0.8997)
– Added 6 DOF support for new motion codes
– Updated Monitor Service (v1.1.8997)
– Added default motion mode for KCU
– Updated support for the following games:
– No Limit
– DCS

Release H04 (2016-04-27)
—————
– Added features to Monitor Service required for KCU firmware updates (v1.1.8684)

Release H03 (2016-02-25)
—————
– Fixed a problem preventing motion output in some 64-bit applications when using a KCU

Release H02 (2015-11-17)
—————
– Fixed Audio Format support
– Added multiple audio sample rate support
– Fixed Monitor Service (1.0.8319)
– Improved Actuator Identification
– Updated Kai Driver Installer (1.0.8319)
– Added silent install mode
– Added support for the following games:
– Falcon4BMS
– F1 2015

Release H01 (2015-07-02)
—————
– Fixed GameCenter Update Message(v2.0.8089)
– Added support for the following game:
-DiRT Rally
– Added support for longer stroke actuators for the following games:
-DiRT 2
-Kart Racing Pro(Beta13b)
-WRC 3
-WRC 4

Release H00 (2015-06-03)
—————
– Updated Game Center (v2.0.8025)
– Added Motion Code Auto-Install
– Added Motion Code Software Auto-Update System
– Added Motion Player Software Auto-Update
– Added supported stroke information
– Improved visual interface
– Upgraded GameCenter to .NET 4.0
– Updated Monitoring Service (v1.0.7702)
– Added KCA/ACM support through KCU for monitoring
– Improved Actuator Identification Test
– Updated Motion Service (v3.2.7702)
– Improved motion speed limitation
– Added support for the following games:
– Euro Truck Simulator 2
– F1 2014
– Formula Truck 2013
– Game Stock Car
– GRID Autosport
– Lockheed Martin Prepar3D v2
– NoLimits RollerCoaster
– Race Room Racing Experience

Release G01 (2014-11-12)
—————
– Enhanced System Monitor.

Release G00 (2014-09-17)
—————
– Added Monitoring Services.

Release F01 (2014-05-07)
—————
– Added support for KCU (new motion player).
– Enhanced Windows 8 experience.
– Fixed KAI initialization on Windows XP.
– Updated Control Panel (v3.0.6675)
– Added autodetection of D-BOX USB devices.
– Added actuator stroke selection.
– Improved motion Fade-In/Fade-Out when “Test” button is used.
– Updated Game Center (v1.4.6451)
– Added support for the following games (Motion Codes are available on the D-BOX website):
– Assetto Corsa
– F1 2013
– WRC4

Release E01 (2013-07-19)
—————
– Improved and simplified installer
– Added .NET framework v2 verification for Windows 8. It needs to be installed prior to installing the D-BOX Motion Player Software.
– The latest Motion Codes can be downloaded from the D-BOX website.
– Improved motion Fade-In/Fade-Out when a race or a simulation session is started/stopped.
– Updated Control Panel (v2.4.6293)
– Improved “Test” button behaviour: now waits for the motion to Fade-Out when the test is stopped.
– Updated Game Center (v1.4.6294)
– Fixed bug related to post-installation and pre-uninstallation data cleanup.
– Added support for the following games (Motion Codes are available on the D-BOX website):
– DCS: A-10C Warthog
– DiRT Showdown
– F1 2012
– GRID 2
– GT Legends
– GTR 2
– IL-2 Sturmovik Cliffs of Dover
– LockOn: Flaming Cliffs 2 (DCS: A-10C Motion Code)
– Richard Burns Rally
– Test Drive Ferrari Racing Legends (Project CARS Motion Code)
– Test Drive Unlimited 2
– WRC FIA World Rally Championship 3

Release D05 (2012-02-08)
—————
– Fixed bug related to installing .NET framework v2 on Windows XP.

Release D04 (2012-02-07)
—————
– Improved installer.
– Updated Control Panel (v2.3.5295)
– Using .NET framework v4.
– Fixed bug in Motion Service DLL when closing the motion device.
– Added Motion Service DLL 64bit version.
– Updated Game Center (v1.3.5371)
– Added support (detection and launch) for some Steam games.
– Added expansion game type detection.
– Overall architecture change for better expandability.
– Fixed Motion Code version detection.
– Game Status and Motion Code Status are combined in a same overall Status for better display.
– Added KAI Actuator Monitor support for 64bit OS. It supports Windows Vista and up (not compatible with Windows XP 64bit).
– Added motion Fade-In/Fade-Out for a smoother transitioning when the motion is started/stopped (For instance when restarting a race or a simulation session).
– Added new Motion Codes for the following games:
– Crysis WARHEAD
– DiRT 2
– DiRT 3
– F1 2010
– F1 2011
– Game Stock Car
– GP Bikes
– IL-2 Sturmovik 1946
– Kart Racing Pro
– Lockheed Martin Prepar3D
– Need for Speed Hot Pursuit
– Project CARS
– rFactor 2
– SHIFT 2 Unleashed
– SimBin RACE Franchise
– Simraceway
– Superleague Formula
– TC2000 Racing
– Top Race
– Virtual Grand Prix 3
– World Racing Series
– WRC FIA World Rally Championship 2010
– WRC FIA World Rally Championship 2

Release C01 (2009-10-08)
—————
– New simplified installation process.
– New autorun menu.
– New centralized setup.
– New installation guide.
– New testing instructions.
– Updated Control Panel (v2.1.2670)
– Added user guide and help button.
– Updated Game Center (v1.2.2714)
– Added user guide and help button.
– Added shortcut to Control Panel in Global Settings.
– Status column now considers enabled status and required game version.
– Game Center settings are now preserved between updates.
– Motion Code list is now loaded without freezing the user interface.
– Dynamic web links.
– Auto refresh of list on Motion Code installation.
– Fixed functionality for 64-bit operating systems.
– Fixed error handling during game detection.
– Minor interface improvements.
– Added DCS:Black Shark Motion Code.
– Added Microsoft ESP Motion Code.
– Added Need for Speed SHIFT Motion Code.
– Added Truck Racing by Renault Trucks Motion Code information.

Release B03 (2009-04-30)
—————
– Improved setup experience if already installed.
– Documentation updates.

Release B02 (2009-04-27)
—————
– Fixed missing setup files.

Release B01 (2009-04-15)
—————
– Updated Game Center (v1.1.2191)
– Fixed installation issues on some operating systems.
– Improved user interface for a more user friendly approach.
– Optimized the refresh functionality to minimize visible artifacts.
– Some minor bugs were fixed.
– Added X-Motor Motion Code.
– Added ACTC Motion Code.
– Added Nitro Stunt Racing Motion Code information.

Release A00 (2009-03-09)
—————
– New Motion Player Drivers v2.0 including:
– Improved installation procedure.
– Windows Control Panel for motion testing and configuration.
– Motion platform optimization for 2-actuators models.
– New Game Center for centralized Motion Code management.
– Added GRID Motion Code.
– Added DiRT Motion Code.

Motion Codes
  • 1.5": Support for 1.5" movements
  • Universal: Support movements up to 6"
ACTC
1.5"
( v1.1.5274, 01/09/2012, 1.13 MB)

ACTC Motion Code
=================================

1.1 (build 5274, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Migrated to the new Motion Code architecture (does not alter the Motion experience from previous versions).
- Common Motion Service is used for Motion Playback.
- Fixed a minor bug in the Motion Code Settings panel when deleting the default profile.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Improved Motion Code installer.

1.0 (build 2171, 2009-04-30)
---------------
Distributed on D-BOX Motion Player Software Revision B disc

Aerofly FS 2
Universal
( 1.0, 08/01/2017, 2.49 MB)

 

AeroflyFS2 Motion Code
=================================

1.0 (build 10178, 2017-08-01)
—————
Distributed on D-BOX GameCenter
– First Release

American Truck Simulator
Universal
( 1.0, 12/13/2016, 2.65 MB)

American Truck Simulator Motion Code
=================================

1.0 (build 9349, 2016-12-13)
—————
Distributed on D-BOX Website and Game Center

ARCA Sim Racing
1.5"
( v1.3.5341, 01/26/2012, 1.17 MB)

ARCA Sim Racing Motion Code
=================================

1.3 (build 5341, 2012-01-26)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Migrated to the new Motion Code architecture (does not alter the Motion experience from previous versions).
- Common Motion Service is used for Motion Playback.
- Fixed a minor bug in the Motion Code Settings panel when deleting the default profile.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Improved Motion Code installer.

1.2 (build 2171, 2009-04-30)
---------------
Distributed on D-BOX Motion Player Software Revision B disc
- Updated web check mechanism
- Rebuild for new release

1.1 (build 1961)
---------------
Distributed on D-BOX Motion Player Software Revision A disc
- Added device specific motion optimization (2-Axis and 3-Axis). The motion codes are now tuned depending on the platform type set in the D-BOX Motion Players control panel.
- Opening the Motion Code Settings panel (formerly Motion Panel) now sets focus to the already running panel if it's opened.
- Fixed an issue when opening the Motion Code Settings panel from multiple user account.

1.0 (build 1509)
---------------
Distributed on GP-200 Motion Software Revision E disc

Assetto Corsa
Universal
( v2.2.8047, 09/18/2014, 1.31 MB)

Assetto Corsa Motion Code
=================================

2.2 (build 8047 , 2015-06-16)
---------------
Distributed on D-BOX Website
- Updated launcher. Now launches non-Steam version of AC with Motion. 
2.1 (build 7356 , 2014-09-18)
---------------
Distributed on D-BOX Website
- Fixed bug related to Engine Vibration effect due to incompatible changes in Assetto Corsa Shared Memory.
- Adjusted  General Motion to improve experience during game play.

2.0 (build 7249, 2014-08-26)
---------------
Distributed on D-BOX Website
- Added support for longer stroke actuators.

1.0 (build 6450, 2013-11-27)
---------------
Distributed on D-BOX Website

Automobilista 1.0
Universal
( 1.0, 01/16/2017, 2.03)

Automobilista Motion Code
=================================

1.0 (build 9455, 2017-01-16)
—————
Distributed on D-BOX Website and Game Center

Battlefield 2 (Req. 1.41 or 1.50 Retail only)
1.5"
( v1.8.2710, 10/07/2009, 3.56 MB)

Battlefield 2 Motion Code
=================================

1.8 (build 2710, 2009-10-07)
---------------
Distributed on D-BOX Motion Player Software Revision C disc
- Added compatibility with version 1.50 of the game

1.7 (build 2171, 2009-04-30)
---------------
Distributed on D-BOX Motion Player Software Revision B disc
- Updated web check mechanism
- Rebuild for new release

1.6 (build 1961)
---------------
Distributed on D-BOX Motion Player Software Revision A disc
- Opening the Motion Code Settings panel (formerly Motion Panel) now sets focus to the already running panel if it's opened.
- Fixed an issue when opening the Motion Code Settings panel from multiple user account.

1.5 (build 1509)
---------------
Distributed on GP PRO-200 Motion Software Revision E disc
- Reduced motion effect delay when firing weapons.
- Fixed online gameplay compatibility issues.

1.4 (build 975)
---------------
Distributed on GP PRO-200 Motion Software Revision D disc

 

Crysis Warhead
1.5"
( v1.2.5274, 01/27/2012, 23.23 MB)

Crysis WARHEAD Motion Code
=================================

1.2 (build 5274, 2012-01-27)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Added Steam version support.

1.1 (build 3438, 2010-06-07)
---------------
Distributed on D-BOX website
- Improved Motion Code for player movement.


1.0 (build 2897, 2009-12-04)
---------------
Distributed on D-BOX website

DCS: A-10C & LockOn: FC 2 (Req. 1.1.1.1 32bit & 1.2.1 with hotfix)
Universal
( v2.2.9922, 06/05/2012, 3.45 MB)

DCS: A-10C Warthog Motion Code
===============================

2.2 (build 9922, 2017-05-18)
—————
Distributed on D-BOX Website
– Updated Acceleration selection in Motion UI.
– New Acceleration combo.
– New Ground Acceleration.

2.0 (build 9656, 2012-06-05)
—————
Distributed on D-BOX Website
– Added support for longer stroke actuators.

1.0 (build 5685, 2012-06-05)
—————
First Motion Code release


DCS: Black Shark (Req. 1.0.1)
1.5"
( v1.1.5274, 01/09/2012, 3.3 MB)

DCS: Black Shark Motion Code
=================================

1.1 (build 5274, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Improved Motion Code installer.

1.0 (build 2616, 2009-09-23)
---------------
Distributed on D-BOX Motion Player Software Revision C.01 disc

DiRT
1.5"
( v1.2.5274, 02/07/2012, 1.21 MB)

DiRT Motion Code
=================================

1.2 (build 5274, 2012-02-07)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Fixed a minor bug in the Motion Code Settings panel when deleting the default profile.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Improved Motion Code installer.

1.1 (build 2184, 2009-04-30)
---------------
Distributed on D-BOX Motion Player Software Revision B disc
- Updated web check mechanism
- Rebuild for new release
- Minor bug fix

1.0 (build 1961)
-------------
Distributed on D-BOX Motion Player Software Revision A disc

DiRT 2
1.5"
( v2.0.8032, 06/19/2015, 1.27 MB)

DiRT 2 Motion Code
=================================

2.0 (build 8032, 2015-06-19)
---------------
Distributed on D-BOX website
- Added support for longer stroke actuators.

1.1 (build 5298, 2012-01-10)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Improved Motion Code installer.

1.0 (Build 2987, 2010-01-05)
-------------
Fixed Installation

1.0 (Build 2975, 2009-12-24)
-------------
Added Motion Code Settings

1.0 (build 2724, 2009-11-11)
-------------
Distributed with the game

 

DiRT 3
Universal
( v2.0.7170, 10/21/2014, 1.34 MB)

DiRT3 Motion Code
=================================

2.0 (build 7170, 2014-07-31)
---------------
Distributed on D-BOX Website
- Added support for longer stroke actuators.

1.2 (build 5298, 2012-01-10)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.

1.1 (build 4551, 2011-05-27)
---------------
Distributed upon client's request
- Implemented workaround to mute undesired motion effects while navigating through the game menus.

1.0 (build 4539, 2011-05-24)
---------------
Distributed on D-BOX Website
- Added Motion Code Settings

1.0 (build 3731, 2011-04-15)
---------------
Distributed with the game

DiRT 4
Universal
( 1.0, 06/13/2017, 3.53 MB)

DIRT 4 Motion Code
============================================

1.0 (build 9978, 2017-06-13)
—————
Distributed on the D-BOX Website.

DiRT Rally
Universal
( v1.1.8054, 06/19/2015, 1.31 MB)

DiRT Rally Motion Code
=================================

1.1 (build 8054, 2015-06-19)
---------------
Distributed on D-BOX Website
- Corrected Motion Panel bug.

1.0 (build 8038, 2015-06-11)
---------------
Distributed on D-BOX Website

DiRT Showdown
1.5
( v1.0.5671, 05/29/2012, 1.22 MB)

DiRT Showdown Motion Code
=================================

1.0 (build 5671, 2012-05-29)
---------------
Distributed on D-BOX Website

Euro Truck Simulator 2
Universal
( v1.1.7613, 12/23/2014, 2.02 MB)

Euro Truck Simulator 2 Motion Code
=================================

1.1 (build 7613, 2014-12-23)
---------------
Distributed on D-BOX Website
- Added automatic detection of Steam version of the game during Motion Code installation.

1.0 (build 7575, 2014-12-16)
---------------
Distributed on D-BOX Website

F1 2010
1.5"
( v1.1.5298, 01/10/2012, 1.46 MB)

F1 2010 Motion Code
=================================

1.1 (build 5298, 2012-01-10)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.

1.0 (build 3631, 2010-09-28)
---------------
Distributed on D-BOX website

F1 2011
1.5"
( v1.1.5298, 01/10/2012, 1.28 MB)

F1 2011 Motion Code
=================================

1.1 (build 5298, 2012-01-10)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.

1.0 (build 4849, 2011-09-19)
---------------
Distributed on D-BOX website

F1 2012
Universal
( v2.0.7497, 10/29/2014, 1.54 MB)

F1 2012 Motion Code
=================================

2.0 (build 7497, 2014-10-29)
---------------
Distributed on D-BOX website
- Added support for longer stroke actuators.
- Improved rumble strips effect.

1.0 (build 5869, 2012-10-01)
---------------
Distributed on D-BOX website

F1 2013
Universal
( v2.0.7462, 10/10/2014, 1.58 MB)

F1 2013 Motion Code
=================================

2.0 (build 7462, 2014-10-10)
---------------
Distributed on D-BOX website
- Added support for longer stroke actuators.
- Improved rumble strips effect.

1.0 (build 6368, 2013-10-03)
---------------
Distributed on D-BOX website

F1 2014
Universal
( v2.0.7472, 10/21/2014, 1.53 MB)

F1 2014 Motion Code
=================================

2.0 (build 7472, 2014-10-17)
---------------
Distributed on D-BOX website
- Added support for longer stroke actuators.
- Improved rumble strips effect. 

1.0 (build 7339, 2014-09-29)
---------------
- Beta Version

F1 2015
Universal
( v1.0.8103, 07/15/2015, 2.5MB)

F1 2015 Motion Code
============================================

1.0 (build 8103, 2015-07-15)
—————
Distributed on the D-BOX Website.

F1 2016
Universal
( 1.0.9059, 04/18/2017, 3.9 MB)

F1 2016 Motion Code
============================================

1.0 (build 9059, 2016-09-08)
—————
Distributed on the D-BOX Website.

Falcon 4 BMS
( 1.0.8145, 04/18/2017, 1.4 MB)

Falcon 4 BMS Motion Code
============================================

1.0 (build 8145, 2015-08-14)
—————
Distributed on D-BOX Website

Flight Simulator X
Universal
( v2.0.6762, 07/05/2014, 1.55 MB)

Flight Simulator X Motion Code
============================================

2.0 (build 6762, 2014-05-07)
---------------
Distributed on D-BOX Website
- Added support for longer stroke actuators.
- Modified Motion Code Settings Panel: Reduced Motion Type to 2 choices, "Gravity, G-Force and Pitch" or "Body Accel and Velocity".

1.13 (build 5503, 2012-03-05)
---------------
Distributed on D-BOX Website
- Fixed bug: Gear Turbulence effect being generated when the plane is parked.

1.12 (build 5275, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Added check box named "Inverted Front-Rear Motion" in the Motion Settings panel to permit Front-Rear Motion inversion.

1.11 (build 4895, 2011-09-26)
---------------
Distributed on D-BOX Website
- Fixed reversed ground movements.
- Improved Motion Addon handling and termination.

1.10 (build 4445, 2011-04-12)
---------------
Distributed on D-BOX Website
- Fixed bug: motion is disabled after this sequence of actions: when the simulation is paused, the user navigates through some menu options and when the simulation is resumed (unPaused) there is no motion at all.

1.9 (build 3754, 2010-10-29)
---------------
Distributed on D-BOX Website
- Separate intensity and source for ground and air motion with default ground having a lot less roll based on Body Accelerations.
- Migrated to the new motion architecture (does not alter the Motion experience from previous versions).
- Fixed a Motion Code Settings panel problem when deleting the "Default Profile" and then selecting "Clone".

1.8 (build 2171, 2009-04-30)
---------------
Distributed on D-BOX Motion Player Software Revision B disc
- Updated web check mechanism
- Rebuild for new release

1.7 (build 1961)
---------------
Distributed on D-BOX Motion Player Software Revision A disc
- Added device specific motion optimization (2-Axis and 3-Axis). The motion codes are now tuned depending on the platform type set in the D-BOX Motion Players control panel.
- Opening the Motion Code Settings panel (formerly Motion Panel) now sets focus to the already running panel if it's opened.
- Fixed an issue when opening the Motion Code Settings panel from multiple user account.

1.6 (build 1509)
---------------
Distributed on GP PRO-200 Motion Software Revision E disc
- Fixed an issue that occured on some machine having no default sound capture device under Windows Vista.

1.5 (build 975)
---------------
Distributed on GP PRO-200 Motion Software Revision D disc
- Configuration enhancement: 0 ms for the Output Buffer Latency parameter will use the hardware default. 
- Fixed Motion Panel build displayed number
- Global parameters are now updated upon save
- Motion Panel checks for proper installation folder.
- New version detection.

1.4 (build 409)
---------------
Distributed as a patch
- All installed files are digitally signed by D-BOX.
- Enhanced pitch effect on ground.
- Fixed a bug that allowed a second instance of the motion addon to be started
  as user if the first one was running as administrator.
- Fixed G-Force discomfort effect.
- Motion configuration is saved in the user data folder instead of the Motion
  folder of the FSX installation (usually in Program Files). This modification
  was done to be Windows Vista complient since applications should not write 
  data in Program Files. The default Windows folder for the FSX configuration 
  file is:
	XP: C:\Documents and Settings\_USER_NAME_\Application Data\D-BOX\Gaming\FSX
	Vista: C:\Users\_USER_NAME_\AppData\Roaming\D-BOX\Gaming\FSX
  Each user has his own configuration. This first time a user starts the 
  motion panel, he will be notified that no configuration file was found and 
  that the default configuration was loaded. As soon as he saves the 
  configuration, the file is created and this message will not appear again 
  unless the file is deleted. If a user had a previous installation and wants 
  to keep his configuration, the following step must be executed:
	Copy the current FSX motion configuration file 
	(usually C:\Program Files\Microsoft Games\Microsoft Flight Simulator X\Motion\dbxMotionConfig.xml) 
	to the new D-BOX FSX user data folder 
	(usually XP: C:\Documents and Settings\_USER_NAME_\Application Data\D-BOX\Gaming\FSX,
		 Vista: C:\Users\_USER_NAME_\AppData\Roaming\D-BOX\Gaming\FSX).
- Stall buffet aircraft effect was fixed.

1.3 (build 235)
---------------
Distributed as a patch
- Ground texture was added to aircraft effects.
- Fixed helicopter bug causing abnormal program termination.
- Fixed Vista bug causing abnormal program termination.

1.2 (build 204)
---------------
Distributed on GP-200 Motion Software Revision C disc

Formula Truck 2013
Universal
( v1.0.7496, 10/29/2014, 1.50 MB)

Formula Truck 2013 Motion Code
=================================

1.0 (build 7496, 2014-10-29)
---------------
Distributed on D-BOX Website

Game Stock Car
Universal
( v2.0.7626, 01/09/2015, 1.37 MB)

Game Stock Car Motion Code
=================================
2.0 (build 7626, 2015-01-09)
- Added support for longer stroke actuators.

1.1 (build 5341, 2012-01-26)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.

1.0 (build 4904, 2011-09-30)
---------------
Distributed on D-BOX website

GP Bikes
Universal
( v2.0.7543, 11/21/2014, 1.44 MB)

GP Bikes Motion Code
=================================

2.0 (build 7543, 2014-11-21)
---------------
Distributed on D-BOX website
- Updated to support "Beta6c" game version.
- Added support for longer stroke actuators.

1.1 (build 5274, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.

1.0 (build 3792, 2010-11-08)
---------------
Distributed on D-BOX website

GRID (Req. 1.3)
1.5"
( v1.3.5298, 01/10/2012, 1.23 MB)

GRID Motion Code
=================================

1.3 (build 5298, 2012-01-10)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Improved Motion Code installer.

1.2 (build 2647, 2009-09-25)
---------------
- Fixed a compatibility issue with 64-bit operating system in the motion enabling process.
- Fixed a minor bug in the Motion Code settings panel when deleting the default profile.
- Minor bug fix.

1.1 (build 2184, 2009-04-30)
---------------
Distributed on D-BOX Motion Player Software Revision B disc
- Updated web check mechanism
- Rebuild for new release
- Minor bug fix

1.0 (build 1961)
-------------
Distributed on D-BOX Motion Player Software Revision A disc

GRID 2
1.5
( v1.1.6241, 06/11/2013, 1.38 MB)

GRID 2 Motion Code
=================================

1.1 (build 6241, 2013-06-11)
---------------
Distributed on D-BOX Website
- Fixed bug related to the Motion Code Settings.

1.0 (build 6224, 2013-05-28)
---------------
Distributed on D-BOX Website

GRID Autosport
Universal
( v2.0.7073, 1.49 MB)

GRID Autosport Motion Code
=================================

2.0 (build 7073, 2014-07-16)
---------------
Distributed on D-BOX Website
- Added support for longer stroke actuators.

1.0 (build 6932, 2014-06-23)
---------------
Distributed on D-BOX Website

GT Legends
1.5"
( v1.0.6007, 12/19/2012, 1.34 MB)

GT Legends Motion Code
=================================

1.0 (build 6007, 2012-12-19)
-------------
Distributed on D-BOX Website

GTR 2
1.5"
( v1.1.6014, 12/19/2012, 1.31 MB)

GTR 2 Motion Code
=================================

1.1 (build 6014, 2012-12-19)
-------------
Distributed on D-BOX Website
- Added Steam version support.

1.0 (build 5986, 2012-12-10)
-------------
Distributed on D-BOX Website

IL-2 Sturmovik : Cliffs Of Dover
1.5"
( v1.0.5949, 11/23/2012, 1.61 MB)

IL-2 Cliffs Of Dover Motion Code
=================================

1.0 (build 5949, 2012-11-23)
-------------
Distributed on D-BOX Website

IL-2 Sturmovik 1946
1.5"
( v1.1.5324, 02/07/2012, 1.24 MB)

IL-2 Sturmovik 1946 Motion Code
=================================

1.1 (build 5324, 2012-02-07)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Added Steam version support.

1.0 (build 4764, 2011-08-10)
---------------
Distributed on D-BOX website

iRacing
Universal
( v2.1.9530, 05/28/2014, 2.0 MB)

iRacing Motion Code
=================================

2.1 (build 9530, 2017-01-27)
—————
Distributed on D-BOX Website
– Added suspensions motion and surface texture vibration.

2.0 (build 6817, 2014-05-28)
—————
Distributed on D-BOX Website
– Added support for longer stroke actuators.

1.3 (build 5370, 2012-02-06)
—————
Distributed on D-BOX Motion Player Software Revision D disc
– Migrated to iRacing SDK v1.02 (Supports unlimited clients connecting to the iRacing sim).
– Improved general motion effects.
– Common Motion Service is used for Motion Playback.
– Fixed a minor bug in the Motion Code Settings panel when deleting the default profile.
– Motion Code Settings Panel is now using .Net Framework v4.0.
– Improved Motion Code installer.

1.2 (build 2184, 2009-04-30)
—————
Distributed on D-BOX Motion Player Software Revision B disc
– Updated web check mechanism
– Rebuild for new release
– Minor bug fix

1.1 (build 1961)
————-
Distributed on D-BOX Motion Player Software Revision A disc
– Opening the Motion Code Settings panel (formerly Motion Panel) now sets focus to the already running panel if it’s opened.
– Fixed an issue when opening the Motion Code Settings panel from multiple user account.

1.0 (build 1535)
————-
Distributed as a patch

Kart Racing Pro (Req. beta16)
1.5
( v1.5.10052, 07/04/2017, 2.1 MB)

Kart Racing Pro Motion Code
=================================
1.5 (build 10052, 2017-07-04)
---------------
Distributed on D-BOX website
- Updated to support "Beta16" game version.
1.4 (build 8026, 2015-06-19)
---------------
Distributed on D-BOX website
- Updated to support "Beta13b" game version.
- Added vibrations on Kerbs .

1.3 (build 7362, 2014-09-22)
---------------
Distributed on D-BOX website
- Updated to support "Beta11" game version.

1.2 (build 6171, 2013-04-16)
---------------
Distributed on D-BOX website
- Updated to support "Beta8" game version.

1.1 (build 5274, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Motion Code Settings Panel is now using .Net Framework v4.0.

1.0 (build 5040, 2011-11-02)
---------------
Distributed on D-BOX website

Live For Speed
1.5"
( v1.9.5274, 01/24/2012, 1.26 MB)

Live for Speed Motion Code
=================================

1.9 (build 5274, 2012-01-24)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Improved Motion Code installer.

1.8 (build 2629, 2009-09-24)
---------------
Distributed on D-BOX Motion Player Software Revision C.01 disc
- Tweaked the default motion settings for all types of motion platform.
- Fixed an issue when auto-tuning motion for the BMW Sauber F1.06 and Formula V8 cars.
- Fixed a minor bug in the Motion Code settings panel when deleting the default profile.
- Minor visual tweak to the Motion Code settings panel interface.

1.7 (build 2184, 2009-04-30)
---------------
Distributed on D-BOX Motion Player Software Revision B disc
- Updated web check mechanism.
- Rebuild for new release.
- Minor bug fix.

1.6 (build 1961)
---------------
Distributed on D-BOX Motion Player Software Revision A disc
- Added device specific motion optimization (2-Axis and 3-Axis). The motion codes are now tuned depending on the platform type set in the D-BOX Motion Players control panel.
- Opening the Motion Code Settings panel (formerly Motion Panel) now sets focus to the already running panel if it's opened.
- Fixed an issue when opening the Motion Code Settings panel from multiple user account.

1.5 (build 1509)
-------------
Distributed on GP PRO-200 Motion Software Revision E disc
- Fixed a bug occuring when finishing a race while the car is drifting.
- Fixed an issue that occured on some machine having no default sound capture device under Windows Vista.

1.4 (build 975)
-------------
Distributed on GP PRO-200 Motion Software Revision D disc

Lockheed Martin Prepar3D
1.5"
( v1.3.5503, 03/05/2012, 4.15 MB)

Lockheed Martin Prepar3D Motion Code
============================================

1.3 (build 5503, 2012-03-05)
---------------
Distributed on D-BOX Website
- Fixed bug: Gear Turbulence effect being generated when the plane is parked.

1.2 (build 5278, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.

1.1 (build 4890, 2011-09-26)
---------------
Distributed on D-BOX Website
- Fixed reversed ground movements.
- Improved Motion Addon handling and termination.

1.0 (build 4501, 2011-05-10)
---------------
First Motion Code release

Lockheed Martin Prepar3D v2 (Req. 2.4.11570.0)
Universal
( v1.1.7680, 12/23/2014, 6.44 MB)

Lockheed Martin Prepar3D v2 Motion Code
============================================

1.1 (build 7680, 2015-01-30)
---------------
Distributed on D-BOX Website
- Some bug correction for the installer.

1.0 (build 7616, 2014-12-23)
---------------
Distributed on D-BOX Website

Lockheed Martin Prepar3D v3 (v1.0.8620)
Universal
( v1.0.8620, 03/21/2016, 7.1 MB)

Lockheed Martin Prepar3D v3 Motion Code
============================================

1.0 (build 8620, 2016-03-18)
—————
Distributed on D-BOX Website

 

Lockheed Martin Prepar3D v4 (v1.0.10228)
Universal
( v1.0.10228, 08/15/2017, 7.84 MB)

Lockheed Martin Prepar3D v4 Motion Code
============================================

1.0 (build 10228, 2017-08-15)
—————
-First Release
-Distributed on D-BOX Website

Microsoft ESP
1.5"
( v1.4.5503, 03/05/2012, 1.61 MB)

Microsoft ESP Motion Code
============================================

1.4 (build 5503, 2012-03-05)
---------------
Distributed on D-BOX Website
- Fixed bug: Gear Turbulence effect being generated when the plane is parked.

1.3 (build 5278, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.

1.2 (build 4892, 2011-09-26)
---------------
Distributed on D-BOX Website
- Fixed reversed ground movements.
- Improved Motion Addon handling and termination.

1.1 (build 4445, 2011-04-12)
---------------
Distributed on D-BOX Website
- Fixed bug: motion is disabled after this sequence of actions: when the simulation is paused, the user navigates through some menu options and when the simulation is resumed (unPaused) there is no motion at all.

1.0 (build 2713, 2009-10-07)
---------------
Distributed on D-BOX Motion Player Software Revision C.01 disc

Need For Speed (v1.0.8569)
Universal
( v1.0.8569, 02/19/2016, 3.06MB)

Need For Speed Motion Code
=================================

1.0 (build 8569, 2016-02-19)
————-
Distributed on D-BOX website

Need For Speed Hot Pursuit (Req. 1.0.1)
1.5"
( v1.1.5298, 01/10/2012, 1.36 MB)

Need For Speed Hot Pursuit Motion Code
=================================

1.1 (build 5298, 2012-01-10)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.

1.0 (build 3871, 2010-11-26)
---------------
Distributed on D-BOX website

Need For Speed SHIFT (Req. 1.0.1)
1.5"
( v1.2.5274, 10/01/2014, 1.18 MB)

Need For Speed SHIFT Motion Code
=================================

1.2 (build 5274, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Improved Motion Code installer.

1.1 (build 2646, 2009-09-25)
---------------
Distributed on D-BOX Motion Player Software Revision C.01 disc
- Minor bug fix for 64-bit operating systems in the game version detection process.
- Minor visual tweak to the Motion Code settings panel interface.

1.0 (build 2628, 2009-09-23)
---------------
Distributed on D-BOX website

Need For Speed Undercover (Req. 1.0.1.18)
1.5"
( v1.4.5274, 01/09/2012, 1.08 MB)

Need For Speed Undercover Motion Code
=================================

1.4 (build 5274, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Fixed a minor bug in the Motion Code Settings panel when deleting the default profile.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Improved Motion Code installer.

1.3 (build 2184, 2009-04-30)
---------------
Distributed on D-BOX Motion Player Software Revision B disc
- Updated web check mechanism
- Rebuild for new release
- Minor bug fix

1.2 (build 1961)
---------------
Distributed on D-BOX Motion Player Software Revision A disc
- Added device specific motion optimization (2-Axis and 3-Axis). The motion codes are now tuned depending on the platform type set in the D-BOX Motion Players control panel.
- Opening the Motion Code Settings panel (formerly Motion Panel) now sets focus to the already running panel if it's opened.
- Fixed an issue when opening the Motion Code Settings panel from multiple user account.

1.1 (build 1509)
-------------
Distributed on GP PRO-200 Motion Software Revision E disc
- Added compatibility for future 2-Axis motion optimisations

1.0 (build 1413)
-------------
Distributed on D-BOX website

NoLimits Roller Coaster 2 – Telemetry Server Enabled
Universal
( v2.0.9379 Beta, 07/15/2016, 3.9 MB)

NoLimits 2 Motion Code
============================================
2.1 (build 9379, 2016-12-20)
—————
– Fixed Launcher

2.0 (build 8907, 2016-07-15)
—————
– Implementation of new Telemetry Server
– Improvements to Motion.
– Added Speed and Chain Effects.
– Updated Readme

1.5 (build 7671Beta, 2015-01-30)
—————
Distributed on D-BOX Website
– Minor Improvements to installer.

1.4 (build 7665Beta, 2015-01-28)
—————
Distributed on D-BOX Website
– Improved support for both Steam and Non-Steam versions of NoLimits 2 (v2.1.0.0).
– Improved support for both 32bit and 64bit versions of NoLimits 2.

1.3 (build 7622Beta, 2015-01-07)
—————
– Added support for non-Steam version of the NoLimits 2.

1.2 (build 7619Beta, 2015-01-06)
—————
– Added Setup.exe for automatic files installation.

1.1 (build 7618Beta, 2014-12-24)
—————
– Compatible with version 2.1.0.0 of NoLimits Roller Coaster Simulation 2.

1.0 (build 7611Beta, 2014-12-22)
—————
– Compatible with version 2.0.9.0 of NoLimits Roller Coaster Simulation 2.

NoLimits Roller Coaster 2 (Req 2.1.0.0)
Universal
( v1.5.7671Beta, 01/30/2015, 2.38 MB)

NoLimits 2 Motion Code
============================================

1.5 (build 7671Beta, 2015-01-30)
---------------
Distributed on D-BOX Website
- Minor Improvements to installer. 

1.4 (build 7665Beta, 2015-01-28)
---------------
Distributed on D-BOX Website
- Improved support for both Steam and Non-Steam versions of NoLimits 2 (v2.1.0.0).
- Improved support for both 32bit and 64bit versions of NoLimits 2.

1.3 (build 7622Beta, 2015-01-07)
---------------
- Added support for non-Steam version of the NoLimits 2.

1.2 (build 7619Beta, 2015-01-06)
---------------
- Added Setup.exe for automatic files installation.

1.1 (build 7618Beta, 2014-12-24)
---------------
- Compatible with version 2.1.0.0 of NoLimits Roller Coaster Simulation 2.

1.0 (build 7611Beta, 2014-12-22)
---------------
- Compatible with version 2.0.9.0 of NoLimits Roller Coaster Simulation 2.

Project C.A.R.S.
Universal
( v3.0.7247, 08/26/2014, 2.08 MB)

Project CARS Motion Code
============================================

3.0 (Build 7247, 2014-08-26)
---------------
Distributed on D-BOX website
-Added support for longer stroke actuators.
-Added 64bit support.
-Fixed engine vibrations at higher RPM.

2.0 (build 6955, 2014-06-30)
---------------
Distributed on D-BOX website
- Changed Motion Code identification.

1.1 (build 5289, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Fixed engine vibrations at idling speed.
- Common Motion Service is used for Motion Playback.
- Added Motion Code Settings panel.

1.0 (build 4833, 2011-09-07)
---------------
Distributed with the alpha version of the game

RaceRoom Racing Experience
Universal
( v2.1.9433, 08/26/2014, 2.4 MB)

R3E Motion Code
=================================

2.1 (build 9433, 2017-01-09)
————-
Fixed shared memory update.

2.0 (build 7237, 2014-08-26)
————-
Distributed on D-BOX Website
– Added support for longer stroke actuators.
– Improved engine vibrations at higher RPM.

1.0 (build 7012, 2014-07-07)
————-
Beta Release

rFactor
Universal
( v3.2.9520, 05/28/2014, 1.93 MB)

rFactor Motion Code
=================================

3.2 (build 9520, 2017-01-25)
—————
Distributed on D-BOX Website
– Added Rumble Strip and Wheel Flat/Detached motion.

3.1 (build 8792, 2016-06-24)
—————
Distributed on D-BOX Website
– Added inversion control for Yaw, Sway and Surge motion.

3.0 (build 8761, 2016-06-08)
—————
Distributed on D-BOX Website
– Added Support for Horizontal actuators (Surge, Sway and Yaw motion).

2.1 (build 6818, 2014-05-28)
—————
Distributed on D-BOX Website
– Improved braking and acceleration effects.

2.0 (build 6760, 2014-05-02)
—————
Distributed on D-BOX Website
– Added support for longer stroke actuators.

1.8 (build 5274, 2012-01-09)
—————
Distributed on D-BOX Motion Player Software Revision D disc
– Migrated to the new Motion Code architecture (does not alter the Motion experience from previous versions).
– Common Motion Service is used for Motion Playback.
– Fixed a minor bug in the Motion Code Settings panel when deleting the default profile.
– Motion Code Settings Panel is now using .Net Framework v4.0.
– Improved Motion Code installer.

1.7 (build 2171, 2009-04-30)
—————
Distributed on D-BOX Motion Player Software Revision B disc
– Updated web check mechanism
– Rebuild for new release

1.6 (build 1961)
—————
Distributed on D-BOX Motion Player Software Revision A disc
– Added device specific motion optimization (2-Axis and 3-Axis). The motion codes are now tuned depending on the platform type set in the D-BOX Motion Players control panel.
– Opening the Motion Code Settings panel (formerly Motion Panel) now sets focus to the already running panel if it’s opened.
– Fixed an issue when opening the Motion Code Settings panel from multiple user account.

1.5 (build 1509)
—————
Distributed on GP PRO-200 Motion Software Revision E disc
– Fixed an issue that occured on some machine having no default sound capture device under Windows Vista.

1.4 (build 975)
—————
Distributed on GP PRO-200 Motion Software Revision D disc
– All installed files are digitally signed by D-BOX.
– Configuration enhancement: 0 ms for the Output Buffer Latency parameter will use the hardware default.
– Fixed Motion Panel build displayed number
– Global parameters are now updated upon save.
– Motion is now faded out when game is paused.
– Motion Panel checks for proper installation folder.
– New version detection.
– Motion configuration is saved in the user data folder instead of the Motion
folder of the rFactor installation (usually in Program Files). This modification
was done to be Windows Vista complient since applications should not write
data in Program Files. The default Windows folder for the rFactor configuration
file is:
XP: C:\Documents and Settings\_USER_NAME_\Application Data\D-BOX\Gaming\rFactor
Vista: C:\Users\_USER_NAME_\AppData\Roaming\D-BOX\Gaming\rFactor
Each user has his own configuration. This first time a user starts the
motion panel, he will be notified that no configuration file was found and
that the default configuration was loaded. As soon as he saves the
configuration, the file is created and this message will not appear again
unless the file is deleted. If a user had a previous installation and wants
to keep his configuration, the following step must be executed:
Copy the current rFactor motion configuration file
(usually C:\Program Files\rFactor\Motion\dbxMotionConfig.xml)
to the new D-BOX rfactor user data folder
(usually XP: C:\Documents and Settings\_USER_NAME_\Application Data\D-BOX\Gaming\rfactor,
Vista: C:\Users\_USER_NAME_\AppData\Roaming\D-BOX\Gaming\rFactor).
1.3 (build 260)
—————
Distributed as a patch
– Added Road Source Motion parameter.

1.2 (build 204)
—————
Distributed on GP-200 Motion Software Revision C disc

rFactor 2
Universal
( v2.0.7449, 07/10/2014, 2.06 MB)

rFactor 2 Motion Code
=================================

2.0 (build 7449, 2014-10-07)
---------------
Distributed on D-BOX Website
- Added support for longer stroke actuators.
- Added 64bit support.

1.1 (build 5838, 2012-09-14)
---------------
Distributed on D-BOX Website
- Simplified MotionUI (removed unused controls) and fixed bug related to Max EngineRPM.

1.0 (build 5342, 2012-01-26)
---------------
Distributed on D-BOX Motion Player Software Revision D disc

Richard Burns Rally (Req. 1.02)
1.5"
( v1.0.5696, 06/18/2012, 1.22 MB)

Richard Burns Rally Motion Code
=================================

1.0 (build 5696, 2012-06-18)
-------------
Distributed on D-BOX Website

SHIFT 2 Unleashed
Universal
( v2.0.7463, 10/10/2014, 1.27 MB)

SHIFT 2 Unleashed Motion Code
=================================

2.0 (build 7463, 2014-10-10)
---------------
Distributed on D-BOX website
- Added support for longer stroke actuators.

1.1 (build 5274, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Fixed engine vibrations at idling speed.

1.0 (build 4401, 2011-03-29)
---------------
Distributed on D-BOX website

SimBin RACE Franchise
1.5"
( v1.2.5274, 01/09/2012, 1.16 MB)

SimBin RACE Franchise Motion Code
=================================

1.2 (build 5274, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Improved Motion Code installer.
- Added compatibility for Steam based RACE 07 games: STCC The Game 2, GT Power, Retro Pack, WTCC 2010, Formula RaceRoom and Race Injection.

1.1 (Build 2770, 2009-10-27)
-------------
Added compatibility for Steam based RACE games (RACE 07, GTR Evolution, STCC The Game)

1.0 (build 2750, 2009-10-16)
-------------
Distributed on D-BOX website only compatible with RACE On

 

Simraceway
1.5"
( v1.0.5331, 01/26/2012, 1.22 MB)

Simraceway Motion Code
=================================

1.0 (build 5331, 2012-01-26)
---------------
Distributed on D-BOX Motion Player Software Revision D disc

Superleague Formula
1.5"
( v1.1.5274, 01/09/2012, 1.12 MB)

Superleague Formula Motion Code
=================================

1.1 (build 5274, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.

1.0 (build 3639, 2010-09-29)
---------------
Distributed on D-BOX website

TC2000 Racing
1.5"
( v1.1.5274, 01/09/2012, 1.22 MB)

TC2000 Motion Code
=================================

1.1 (build 5274, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Improved Motion Code installer.

1.0 (build 3369, 2010-05-12)
-------------
Distributed on D-BOX website

 

Test Drive Unlimited 2
1.5"
( v1.0.5602, 04/12/2012, 1.13 MB)

Test Drive Unlimited 2 Motion Code
=================================

1.0 (build 5602, 2012-04-12)
---------------
Distributed on D-BOX website

Test Drive: Ferrari Racing Legends
1.5"
( v1.1.5289, 02/21/2013, 1.22 MB)
Top Race
1.5"
( v1.1.5274, 01/09/2012, 1.14 MB)

Top Race Motion Code
=================================

1.1 (build 5274, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Improved Motion Code installer.

1.0 (build 2835, 2009-11-05)
-------------
Distributed on D-BOX website

 

Trackmania Turbo
Universal
( 1.0, 12/15/2016, 2.0 MB)

Trackmania Turbo Motion Code
=================================

1.0 (build 9366, 2016-12-15)
—————
Distributed on D-BOX Website and Game Center

Virtual Grand Prix 3 (Req. 0.81)
1.5"
( v1.1.5274, 01/09/2012, 1.1 MB)

Virtual Grand Prix 3 Motion Code
=================================

1.1 (build 5274, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Improved Motion Code installer.

1.0 (build 2974, 2009-12-24)
-------------
Distributed on D-BOX website

 

World Racing Series
1.5"
( v1.1.5274, 01/09/2012, 1.14 MB)

World Racing Series Motion Code
=================================

1.1 (build 5274, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.

1.0 (build 3797, 2010-11-08)
---------------
Distributed on D-BOX website

WRC FIA World Rally Championship (Req. 1.01)
1.5"
( v1.1.5298, 01/10/2012, 1.1 MB)

WRC 2010 Motion Code
=================================

1.1 (build 5298, 2012-01-10)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.

1.0 (build 3768, 2010-11-02)
---------------
Distributed on D-BOX website

WRC FIA World Rally Championship 2
1.5"
( v1.1.5274, 01/09/2012, 1.34 MB)

WRC 2 Motion Code
============================================

1.1 (build 5274, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.

1.0 (build 4647, 2011-09-19)
---------------
Distributed on D-BOX website

WRC FIA World Rally Championship 3
1.5"
( v2.0.8032, 06/19/2015, 1.52 MB)

WRC 3 Motion Code
============================================

2.0 (build 8032, 2015-06-19)
---------------
Distributed on D-BOX website
- Added support for longer stroke actuators.

1.0 (build 5888, 2012-10-15)
---------------
Distributed on D-BOX website

WRC FIA World Rally Championship 4
1.5"
( v2.0.8032, 06/19/2015, 1.24 MB)

WRC 3 Motion Code
============================================

2.0 (build 8032, 2015-06-19)
---------------
Distributed on D-BOX website
- Added support for longer stroke actuators.

1.0 (build 5888, 2012-10-15)
---------------
Distributed on D-BOX website

X-Motor Racing
1.5"
( v1.1.5274, 01/09/2012, 1.09 MB)

X-Motor Racing Motion Code
=================================

1.1 (build 5274, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Fixed a minor bug in the Motion Code Settings panel when deleting the default profile.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Improved Motion Code installer.

1.0 (build 2184, 2009-04-30)
---------------
Distributed on Motion Player Software Revision B disc

X-Plane (Req. 11)
Universal
( 1.0.9641, 02/28/2017, 3.58 Mo)

X-Plane 11 Motion Code
=================================

1.0 (build 9641, 2017-02-22)
—————
Distributed on D-BOX Website and Game Center

X-Plane (Req. 9 or 10)
Universal
( v2.6.9886, 07/05/2014, 3.89 MB)

X-Plane Motion Code
=================================

2.6 (build 9886, 2017-05-08)
—————
Distributed on D-BOX Website
– Minor bug fix.

2.6 (build 9737, 2017-03-30)
—————
Distributed on D-BOX Website
– Added 5 new engine vibration. Check Motion UI, Engine Box.

2.4 (build 9646, 2017-02-23)
---------------
Distributed on D-BOX Website
- Updated Xplane SDK to the latest (contains a crash fix).

2.3 (build 9621, 2017-02-16)
---------------
Distributed on D-BOX Website
- Added Maximum Stroke Compression to avoid hitting the actuators limit.
 
2.1 (build 8050, 2015-06-16)
---------------
Distributed on D-BOX Website
- Added Motion fade-in to eliminate cabin shake after aircraft load. 

2.0 (build 6761, 2014-05-07)
---------------
Distributed on D-BOX Website
- Added support for longer stroke actuators.
- Modified Motion Code Settings Panel: Reduced Motion Type to 2 choices, "Gravity, G-Force and Pitch" or "Body Accel and Velocity".
- Fixed violent motion transitioning when the game is paused or resumed. Instead of instantaneously stopping the motion, the platform now smoothly fades in/out.

1.9 (build 6203, 2013-05-10)
---------------
Distributed on D-BOX Website
- Added 64bit Motion Code and Plugin.

1.8 (build 5274, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.

1.7 (build 4520, 2011-05-17)
---------------
Distributed upon client request
- Impoved Acceleration and Braking movement when on ground (runway).

1.6 (build 3759, 2010-10-29)
---------------
Distributed on D-BOX Website
- Separate intensity and source for ground and air motion with default ground having a lot less roll based on Body Accelerations.
- Smoother motion when doing quick movement having a less “intense” feel to the general motion effects.
- Fixed a "body acceleration" setting issue where the pitch direction was inverted.
- Fixed an issue with some effects that were not reflected when using the Motion Code settings panel.
- Fixed an issue that could occur when quickly changing location from ground to air using the Quick Flight Setup tool in X-Plane.

1.5 (build 2996, 2010-01-06)
---------------
Distributed on D-BOX Website
- Migrated to the new motion architecture (does not alter the Motion experience from previous versions).
- Fixed an issue related to DirectSound.

1.4 (build 2171, 2009-04-30)
---------------
Distributed on D-BOX Motion Player Software Revision B disc
- Updated web check mechanism.
- Rebuild for new release.

1.3 (build 1961)
---------------
Distributed on D-BOX Motion Player Software Revision A disc
- Added device specific motion optimization (2-Axis and 3-Axis). The motion codes are now tuned depending on the platform type set in the D-BOX Motion Players control panel.
- Opening the Motion Code Settings panel (formerly Motion Panel) now sets focus to the already running panel if it's opened.
- Fixed an issue when opening the Motion Code Settings panel from multiple user account.

1.2 (build 1509)
---------------
Distributed on GP PRO-200 Motion Software Revision E disc
- Fixed an issue that occured on some machine having no default sound capture device under Windows Vista.

1.1 (build 976)
---------------
Distributed on GP PRO-200 Motion Software Revision D disc

1.0 (build 3133/568)
--------------------
Distributed as a patch

User Manuals, Guides and Forms
D-BOX Game Center User Guide
( 141-914-0002-A01, 08/15/2011, 665.46 KB)
D-BOX Gen II Actuators spec sheet – 1.5″
( 06/21/2017)
D-BOX Gen II Actuators spec sheet – 3″
( 06/21/2017)
D-BOX Gen II Actuators spec sheet – 6″
( 06/21/2017)
D-BOX Motion Players Control Panel User Guide
( 141-914-0002-A01, 08/15/2011, 328.67 KB)
GP PRO-200 User Guide
( 914-0043-C, 08/15/2011, 339.92 KB)
GP PRO-500 Installation Guide
( 142-914-0001-A01, 08/15/2011, 129.68 KB)
GPK-130 Installation Guide
( 914-0059-A, 08/15/2011, 1.66 MB)