Que les jeux commencent ! Et qu’ils commencent vraiment !

Ajoutez la sensation de mouvement qui vous manquait jusqu’à présent ! Vivez pleinement votre expérience de jeu.

Votre système audio a beau être ultraperformant ou votre écran immense, vous avez toujours ressenti un manque de quelque chose. Qu’il s’agisse d’améliorer vos performances ou votre expérience sensorielle, ou simplement d’éliminer les étourdissements lorsque vous jouez, la sensation de mouvement constitue le chaînon manquant de l’aventure.

Les jeux informatiques, les systèmes audio ou les écrans ou moniteurs de qualité supérieure, les vrais afficionados le savent, le jeu est une affaire de prix. Et l’investissement pourrait bien s’avérer insuffisant si le mouvement n’y est pas intégré.

Imaginez et essayez un système de mouvement de pointe intégrant à la perfection un vaste nombre de jeux existants, prêt à l’utilisation, qui permettrait aux joueurs de commencer la partie dès qu’ils se connecteraient à leur ordinateur.

Les systèmes de mouvements D-BOX donnent vie à tous les mouvements et vibrations du monde virtuel. En vous permettant de créer une expérience de jeu pleinement immersive.

Trouver le juste milieu entre les astuces de vibration bas de gamme et les très coûteux hexapodes au dynamisme traditionnel constitue le défi que D-BOX a relevé pour vous. Bon marché et faciles à intégrer, les systèmes de mouvements D-BOX créent des effets de mouvements authentiques et immersifs, une fois associés à votre jeu favori.

 


Vos jeux n’attendent que le mouvement et les vibrations des systèmes D-BOX pour devenir vraiment réalistes. Visitez cette page pour apporter le réalisme qui manque a votre expérience de jeu.


 

Une technologie robuste qui stimule les mouvements et les vibrations de manière réaliste.

Les système de mouvement de D-BOX vous permettent de développer des applications de formation extrêmement fiables qui répondent et s’adaptent aux situations de la vie réelle, notamment en termes de texture, de vitesse, de vibrations du moteur et de mouvements dynamiques de véhicule. L’intégration de nos systèmes de mouvements à votre moteur de simulation vous permet d’obtenir un simulateur hautement fiable qui sera synchronisé sur les actions à l’écran et obéira aux réponses de l’utilisateur, en recourant aux signaux kinesthésiques pour développer les réflexes psychomoteurs de l’opérateur.

D-BOX Gen II Actuators 1.5″ 2016-06-10 15_11_28-SpecsSheet_1 5.pdf - Adobe Reader D-BOX Gen II Actuators 3″ D-BOX Gen II Actuators 6″

 

Matériel

Le matériel de mouvement D-BOX peut être intégré à un siège, une plateforme ou toute autre surface en vue de simuler une gamme de textures et toute une échelle évolutive de mouvements. Nos systèmes de mouvements sont évolutifs et modulables. Nous pouvons vous aider à choisir la disposition des actuateurs optimale pour votre application, vous permettant ainsi de respecter votre budget ainsi que vos délais.

Logiciel

Pour la simulation, le logiciel interactif D-BOX utilise des algorithmes de mouvement pour répondre aux ordres de l’utilisateur. Des signaux de mouvements sont envoyés à notre contrôleur de mouvements qui décrypte le signal et envoie la liste à nos actuateurs de mouvements. Les spécialistes en mouvement de D-BOX vous assistent dans l’intégration du dispositif afin de reproduire les mouvements d’un véhicule dans votre simulateur, notamment sa position, son accélération, sa suspension, ses détonations, ses vibrations du moteur ainsi que les mouvements de ses pièces articulées.

 

Vos jeux n’attendent que le mouvement et les vibrations des systèmes D-BOX pour devenir vraiment réalistes. Visitez cette page pour apporter le réalisme qui manque a votre expérience de jeu.

Liste des jeux supportés


Solutions partenaires

Plongez-vous pleinement dans le jeu, ne vous contentez pas uniquement de jouer. Vous aurez littéralement l’impression d’être sur le circuit, dans le cockpit ou sur un champ de bataille. D-BOX coopère avec certains fabricants de premier plan pour l’intégration de ses systèmes de mouvements afin d’offrir à ses utilisateurs une expérience entièrement immersive.

Qu’il s’agisse d’une simulation de course, de vol ou que vous soyez le personnage principal d’un jeu de tir, notre Gaming Partners vous proposera  le siège de jeu élégant qui vous plongera dans l’univers que vous recherchez.


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Lance #Stroll a presque battu le record de précocité de Max Verstappen ! 🏆 #AzerbaijanGP Partagé par Yannick Gemme

test Twitter Media - RT @LaF1SurCanal: Lance #Stroll a presque battu le record de précocité de Max Verstappen ! 🏆 #AzerbaijanGP https://t.co/htRwUOO4HL

#teasing un rendez-vous dans les étoiles ? Très bientôt au showroom !! twitter.com/BriceRocton/st… Partagé par Yannick Gemme

Great article about how D-BOX is pushing boundaries to a whole new level in the driving simulation industry! #motion ow.ly/LHjs30cNX7l Partagé par Yannick Gemme

We are thrilled to officially announce our partnership with SPARCO®. PR: bit.ly/2rWXYpO #Thrustmaster #Sparco #E32017 #E3 Partagé par Yannick Gemme

On @BISimulations booth during @ITEC2017, @CursiveSim in collaboration with #Pitch and @dboxtech presents this Helicopter Gunner Simulator. Partagé par Yannick Gemme

Look for us at the upcoming @ITEC2017. @presagis will showcase UAV CRAFT and HELI CRAFT. Meet us at booth # 77! #flightsimulator Partagé par Yannick Gemme

Merci @ultrahaptics d'être passés nous voir! Du coup on leur a fait faire un tour de @dboxtech. #VR #AR @BacklightParis Partagé par Yannick Gemme

D-BOX is thrilled to contribute to @NFLExperience created by @Cirque with an immersive motion cinematic experience. ow.ly/UG5p30br6JB Partagé par Yannick Gemme

.@e_yale de @Triotech1 « Pour comprendre ce qu’on fait, il faut que tu essaies. » ow.ly/sGK330atXVp via @LeDevoir @karlrparazelli Partagé par Yannick Gemme

"L'XP la + originale par son concept et sa réalisation" c'était @BacklightParis à @lavalvirtual ladn.eu/tech-a-suivre/… Partagé par Yannick Gemme

@lavalvirtual C'était hyper chouette ! Mieux que le @futuroscope ! Partagé par Yannick Gemme

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test Twitter Media - RT @SalentoAVR: @lavalvirtual @SamsungProFR @LucioDePaolis 
Emotions! Taking a virtual ride on the roller coaster https://t.co/HN924yp76Q
test Twitter Media - RT @SalentoAVR: @lavalvirtual @SamsungProFR @LucioDePaolis 
Emotions! Taking a virtual ride on the roller coaster https://t.co/HN924yp76Q

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ALEA EXPO 2016 – Savannah, GA ALEA EXPO 2016 sets the standard for excellence in the field of public safety aviation. Filled with education and training, ALEA will again offer some of the best conference courses and classes in our industry, presented by the experts from our industry.  The exhibition floor is a great venue to check out the latest, cutting-edge technology for public safety aviation, in ...

CES 2016 – 6th – 9th Jan, Las Vegas (NV) Learn more about D-BOX in VR after this link ( Contact us, let us know your impressions as you tried D-BOX Motion Solutions. If you didn’t have a chance to visit CES 2016, e-mail us to find out how to try D-BOX in your region. ) D-BOX Motion Cueing solutions are present in Simulators and in many ...

CES 2017 – 5th – 8th Jan, Las Vegas (NV) Learn more about D-BOX in VR after this link ( Contact us, let us know your impressions as you tried D-BOX Motion Solutions. D-BOX Motion Cueing solutions are present in Simulators and in many entertainement contexts at home or in dedicated entertainement centers. CES is a fantastic opportunity to try it by yourself. As you are visiting CES that ...

CONEXPO-CON/AGG – 7th – 11th March 2017, Las Vegas (NV) Try D-BOX at CONEXPO, simulators running with D-BOX Motion Cueing can be found on several booths CM Labs #G-72413 / Industrial Training International #G-71407 / John Deere  #12525 / Tenstar #c-23005 Book your VIP tour of CONEXPO with our motion experts, setup your meeting here The best training solution is the one your trainees will believe in. Most ...

DSC 2015 Europe – 16-18 Sept 2015, Tübingen (Germany) D-BOX will be on booth #15 Our simulation and training team will bring a driving simulator highlighting the fast integration and ease of deployment of D-BOX Motion Systems. To discover how D-BOX Technology supports the automotive industry follow this link. Don’t take our words on it, read what our motion systems adopters in the automotive industry are saying about their ...

DSC 2016 Europe VR – Paris, France – 7-9 Sept 2016 More about D-BOX in the Automotive Industry. Driving Simulation & Virtual Reality Conference Held in Paris (France), the 2016 edition of the DSC conference is organized by the Arts et Métiers ParisTech, Renault, IFSTTAR and the Driving Simulation Association, and sponsored by Optis. The goal of this international conference is to propose to academics and practitioners an all-round view of the state of ...

Eurosatory 2016 – 13-17 June, Paris (France) After a successful first exhibition at Eurosatory in 2014, D-BOX is returning to the conference in June 2016. Pursuing its goal to further develop its footprint within the simulation and training community, D-BOX Technologies Inc. is proud to announce its presence at the Eurosatory. D-BOX Gen II announcement + 6 simulators on the show floor Contact us to follow ...

I/ITSEC 2015 – 30 Nov – 4th Dec, Orlando (FL) (download our I/ITSEC Media Kit at the end of this page) D-BOX Motion System is a simple alternative to traditional Training Systems, by offering a practical and modular motion cueing system that can be integrated with any existing or future simulators in the field. Leveraging D-BOX technology to training simulators increases both safety and productivity for ...

I/ITSEC 2016 – 28 Nov – 2nd Dec, Orlando (FL) Post I/ITSEC recap 10+ Simulators on D-BOX Motion for I/ITSEC 50th Anniversary D-BOX Motion System is a simple alternative to traditional simulation Motion Systems, by offering a practical and modular motion cueing system that can be integrated with any existing or future simulators in the field. Leveraging D-BOX technology to training simulators increases both safety and productivity ...

ITEC 2016 – 17-19 May, London (UK) Pursuing its goal to further develop its footprint within the simulation and training community, D-BOX Technologies Inc. is proud to announce its presence at the ITEC trade show. From May 17 to 19, in London (UK), D-BOX will demonstrate its innovative motion-cueing systems integrated for army, air force and navy with prestigious partners, like Bohemia ...



Bienvenue à cette page de téléchargement. Vous y trouverez tous les logiciels, pilotes et documentations dont vous aurez besoin pour gérer l’installation D-BOX de votre cinéma maison.

Logiciels et pilotes
D-BOX Motion Player Software Disc
( 04/27/2017)

D-BOX Motion Player Software OEM Disc
=======================================

Release I03 (2017-04-18)
– Updated Motion Service (v4.1.9815)
– Fixed AC10 stroke error
– Updated Presenter
– Added new motion example
Release I02 (2017-01-31)
—————
– Updated Motion Service (v4.1.9552)
– Fixed potential stream attenuation over long playback periods
– Added Windows 10 test instructions
– Updated Monitor Service (v1.2.9552)
– Enhanced KAI-1P state processing
– Added support for KCU-1P configuration updates
– Added Presenter

Release I01 (2016-08-17)
—————
– Updated Motion Service (v4.0.8997)
– Added 6 DOF support for new motion codes
– Updated Monitor Service (v1.1.8997)
– Added default motion mode for KCU
– Updated support for the following games:
– No Limit
– DCS

Release H04 (2016-04-27)
—————
– Added features to Monitor Service required for KCU firmware updates (v1.1.8684)

Release H03 (2016-02-25)
—————
– Fixed a problem preventing motion output in some 64-bit applications when using a KCU

Release H02 (2015-11-17)
—————
– Fixed Audio Format support
– Added multiple audio sample rate support
– Fixed Monitor Service (1.0.8319)
– Improved Actuator Identification
– Updated Kai Driver Installer (1.0.8319)
– Added silent install mode
– Added support for the following games:
– Falcon4BMS
– F1 2015

Release H01 (2015-07-02)
—————
– Fixed GameCenter Update Message(v2.0.8089)
– Added support for the following game:
-DiRT Rally
– Added support for longer stroke actuators for the following games:
-DiRT 2
-Kart Racing Pro(Beta13b)
-WRC 3
-WRC 4

Release H00 (2015-06-03)
—————
– Updated Game Center (v2.0.8025)
– Added Motion Code Auto-Install
– Added Motion Code Software Auto-Update System
– Added Motion Player Software Auto-Update
– Added supported stroke information
– Improved visual interface
– Upgraded GameCenter to .NET 4.0
– Updated Monitoring Service (v1.0.7702)
– Added KCA/ACM support through KCU for monitoring
– Improved Actuator Identification Test
– Updated Motion Service (v3.2.7702)
– Improved motion speed limitation
– Added support for the following games:
– Euro Truck Simulator 2
– F1 2014
– Formula Truck 2013
– Game Stock Car
– GRID Autosport
– Lockheed Martin Prepar3D v2
– NoLimits RollerCoaster
– Race Room Racing Experience

Release G01 (2014-11-12)
—————
– Enhanced System Monitor.

Release G00 (2014-09-17)
—————
– Added Monitoring Services.

Release F01 (2014-05-07)
—————
– Added support for KCU (new motion player).
– Enhanced Windows 8 experience.
– Fixed KAI initialization on Windows XP.
– Updated Control Panel (v3.0.6675)
– Added autodetection of D-BOX USB devices.
– Added actuator stroke selection.
– Improved motion Fade-In/Fade-Out when « Test » button is used.
– Updated Game Center (v1.4.6451)
– Added support for the following games (Motion Codes are available on the D-BOX website):
– Assetto Corsa
– F1 2013
– WRC4

Release E01 (2013-07-19)
—————
– Improved and simplified installer
– Added .NET framework v2 verification for Windows 8. It needs to be installed prior to installing the D-BOX Motion Player Software.
– The latest Motion Codes can be downloaded from the D-BOX website.
– Improved motion Fade-In/Fade-Out when a race or a simulation session is started/stopped.
– Updated Control Panel (v2.4.6293)
– Improved « Test » button behaviour: now waits for the motion to Fade-Out when the test is stopped.
– Updated Game Center (v1.4.6294)
– Fixed bug related to post-installation and pre-uninstallation data cleanup.
– Added support for the following games (Motion Codes are available on the D-BOX website):
– DCS: A-10C Warthog
– DiRT Showdown
– F1 2012
– GRID 2
– GT Legends
– GTR 2
– IL-2 Sturmovik Cliffs of Dover
– LockOn: Flaming Cliffs 2 (DCS: A-10C Motion Code)
– Richard Burns Rally
– Test Drive Ferrari Racing Legends (Project CARS Motion Code)
– Test Drive Unlimited 2
– WRC FIA World Rally Championship 3

Release D05 (2012-02-08)
—————
– Fixed bug related to installing .NET framework v2 on Windows XP.

Release D04 (2012-02-07)
—————
– Improved installer.
– Updated Control Panel (v2.3.5295)
– Using .NET framework v4.
– Fixed bug in Motion Service DLL when closing the motion device.
– Added Motion Service DLL 64bit version.
– Updated Game Center (v1.3.5371)
– Added support (detection and launch) for some Steam games.
– Added expansion game type detection.
– Overall architecture change for better expandability.
– Fixed Motion Code version detection.
– Game Status and Motion Code Status are combined in a same overall Status for better display.
– Added KAI Actuator Monitor support for 64bit OS. It supports Windows Vista and up (not compatible with Windows XP 64bit).
– Added motion Fade-In/Fade-Out for a smoother transitioning when the motion is started/stopped (For instance when restarting a race or a simulation session).
– Added new Motion Codes for the following games:
– Crysis WARHEAD
– DiRT 2
– DiRT 3
– F1 2010
– F1 2011
– Game Stock Car
– GP Bikes
– IL-2 Sturmovik 1946
– Kart Racing Pro
– Lockheed Martin Prepar3D
– Need for Speed Hot Pursuit
– Project CARS
– rFactor 2
– SHIFT 2 Unleashed
– SimBin RACE Franchise
– Simraceway
– Superleague Formula
– TC2000 Racing
– Top Race
– Virtual Grand Prix 3
– World Racing Series
– WRC FIA World Rally Championship 2010
– WRC FIA World Rally Championship 2

Release C01 (2009-10-08)
—————
– New simplified installation process.
– New autorun menu.
– New centralized setup.
– New installation guide.
– New testing instructions.
– Updated Control Panel (v2.1.2670)
– Added user guide and help button.
– Updated Game Center (v1.2.2714)
– Added user guide and help button.
– Added shortcut to Control Panel in Global Settings.
– Status column now considers enabled status and required game version.
– Game Center settings are now preserved between updates.
– Motion Code list is now loaded without freezing the user interface.
– Dynamic web links.
– Auto refresh of list on Motion Code installation.
– Fixed functionality for 64-bit operating systems.
– Fixed error handling during game detection.
– Minor interface improvements.
– Added DCS:Black Shark Motion Code.
– Added Microsoft ESP Motion Code.
– Added Need for Speed SHIFT Motion Code.
– Added Truck Racing by Renault Trucks Motion Code information.

Release B03 (2009-04-30)
—————
– Improved setup experience if already installed.
– Documentation updates.

Release B02 (2009-04-27)
—————
– Fixed missing setup files.

Release B01 (2009-04-15)
—————
– Updated Game Center (v1.1.2191)
– Fixed installation issues on some operating systems.
– Improved user interface for a more user friendly approach.
– Optimized the refresh functionality to minimize visible artifacts.
– Some minor bugs were fixed.
– Added X-Motor Motion Code.
– Added ACTC Motion Code.
– Added Nitro Stunt Racing Motion Code information.

Release A00 (2009-03-09)
—————
– New Motion Player Drivers v2.0 including:
– Improved installation procedure.
– Windows Control Panel for motion testing and configuration.
– Motion platform optimization for 2-actuators models.
– New Game Center for centralized Motion Code management.
– Added GRID Motion Code.
– Added DiRT Motion Code.

Motion Codes
  • 1.5": Support pour déplacements de 1.5"
  • Universal: Support pour movements jusqu'à 6"
ACTC
1.5"
( v1.1.5274, 01/09/2012, 1.13 MB)

ACTC Motion Code
=================================

1.1 (build 5274, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Migrated to the new Motion Code architecture (does not alter the Motion experience from previous versions).
- Common Motion Service is used for Motion Playback.
- Fixed a minor bug in the Motion Code Settings panel when deleting the default profile.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Improved Motion Code installer.

1.0 (build 2171, 2009-04-30)
---------------
Distributed on D-BOX Motion Player Software Revision B disc

American Truck Simulator
Universal
( 1.0, 12/13/2016, 2.65 MB)

American Truck Simulator Motion Code
=================================

1.0 (build 9349, 2016-12-13)
—————
Distributed on D-BOX Website and Game Center

ARCA Sim Racing
1.5"
( v1.3.5341, 01/26/2012, 1.17 MB)

ARCA Sim Racing Motion Code
=================================

1.3 (build 5341, 2012-01-26)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Migrated to the new Motion Code architecture (does not alter the Motion experience from previous versions).
- Common Motion Service is used for Motion Playback.
- Fixed a minor bug in the Motion Code Settings panel when deleting the default profile.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Improved Motion Code installer.

1.2 (build 2171, 2009-04-30)
---------------
Distributed on D-BOX Motion Player Software Revision B disc
- Updated web check mechanism
- Rebuild for new release

1.1 (build 1961)
---------------
Distributed on D-BOX Motion Player Software Revision A disc
- Added device specific motion optimization (2-Axis and 3-Axis). The motion codes are now tuned depending on the platform type set in the D-BOX Motion Players control panel.
- Opening the Motion Code Settings panel (formerly Motion Panel) now sets focus to the already running panel if it's opened.
- Fixed an issue when opening the Motion Code Settings panel from multiple user account.

1.0 (build 1509)
---------------
Distributed on GP-200 Motion Software Revision E disc

Assetto Corsa
Universal
( v2.2.8047, 09/18/2014, 1.31 MB)

Assetto Corsa Motion Code
=================================

2.2 (build 8047 , 2015-06-16)
---------------
Distributed on D-BOX Website
- Updated launcher. Now launches non-Steam version of AC with Motion. 
2.1 (build 7356 , 2014-09-18)
---------------
Distributed on D-BOX Website
- Fixed bug related to Engine Vibration effect due to incompatible changes in Assetto Corsa Shared Memory.
- Adjusted  General Motion to improve experience during game play.

2.0 (build 7249, 2014-08-26)
---------------
Distributed on D-BOX Website
- Added support for longer stroke actuators.

1.0 (build 6450, 2013-11-27)
---------------
Distributed on D-BOX Website

Automobilista 1.0
Universal
( 1.0, 01/16/2017, 2.03)

Automobilista Motion Code
=================================

1.0 (build 9455, 2017-01-16)
—————
Distributed on D-BOX Website and Game Center

Battlefield 2 (Req. 1.41 or 1.50 Retail only)
1.5"
( v1.8.2710, 10/07/2009, 3.56 MB)

Battlefield 2 Motion Code
=================================

1.8 (build 2710, 2009-10-07)
---------------
Distributed on D-BOX Motion Player Software Revision C disc
- Added compatibility with version 1.50 of the game

1.7 (build 2171, 2009-04-30)
---------------
Distributed on D-BOX Motion Player Software Revision B disc
- Updated web check mechanism
- Rebuild for new release

1.6 (build 1961)
---------------
Distributed on D-BOX Motion Player Software Revision A disc
- Opening the Motion Code Settings panel (formerly Motion Panel) now sets focus to the already running panel if it's opened.
- Fixed an issue when opening the Motion Code Settings panel from multiple user account.

1.5 (build 1509)
---------------
Distributed on GP PRO-200 Motion Software Revision E disc
- Reduced motion effect delay when firing weapons.
- Fixed online gameplay compatibility issues.

1.4 (build 975)
---------------
Distributed on GP PRO-200 Motion Software Revision D disc

 

Crysis Warhead
1.5"
( v1.2.5274, 01/27/2012, 23.23 MB)

Crysis WARHEAD Motion Code
=================================

1.2 (build 5274, 2012-01-27)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Added Steam version support.

1.1 (build 3438, 2010-06-07)
---------------
Distributed on D-BOX website
- Improved Motion Code for player movement.


1.0 (build 2897, 2009-12-04)
---------------
Distributed on D-BOX website

DCS: A-10C & LockOn: FC 2 (Req. 1.1.1.1 32bit & 1.2.1 with hotfix)
Universal
( v2.2.9922, 06/05/2012, 3.45 MB)

DCS: A-10C Warthog Motion Code
===============================

2.2 (build 9922, 2017-05-18)
—————
Distributed on D-BOX Website
– Updated Acceleration selection in Motion UI.
– New Acceleration combo.
– New Ground Acceleration.

2.0 (build 9656, 2012-06-05)
—————
Distributed on D-BOX Website
– Added support for longer stroke actuators.

1.0 (build 5685, 2012-06-05)
—————
First Motion Code release


DCS: Black Shark (Req. 1.0.1)
1.5"
( v1.1.5274, 01/09/2012, 3.3 MB)

DCS: Black Shark Motion Code
=================================

1.1 (build 5274, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Improved Motion Code installer.

1.0 (build 2616, 2009-09-23)
---------------
Distributed on D-BOX Motion Player Software Revision C.01 disc

DiRT
1.5"
( v1.2.5274, 02/07/2012, 1.21 MB)

DiRT Motion Code
=================================

1.2 (build 5274, 2012-02-07)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Fixed a minor bug in the Motion Code Settings panel when deleting the default profile.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Improved Motion Code installer.

1.1 (build 2184, 2009-04-30)
---------------
Distributed on D-BOX Motion Player Software Revision B disc
- Updated web check mechanism
- Rebuild for new release
- Minor bug fix

1.0 (build 1961)
-------------
Distributed on D-BOX Motion Player Software Revision A disc

DiRT 2
1.5"
( v2.0.8032, 06/19/2015, 1.27 MB)

DiRT 2 Motion Code
=================================

2.0 (build 8032, 2015-06-19)
---------------
Distributed on D-BOX website
- Added support for longer stroke actuators.

1.1 (build 5298, 2012-01-10)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Improved Motion Code installer.

1.0 (Build 2987, 2010-01-05)
-------------
Fixed Installation

1.0 (Build 2975, 2009-12-24)
-------------
Added Motion Code Settings

1.0 (build 2724, 2009-11-11)
-------------
Distributed with the game

 

DiRT 3
Universal
( v2.0.7170, 10/21/2014, 1.34 MB)

DiRT3 Motion Code
=================================

2.0 (build 7170, 2014-07-31)
---------------
Distributed on D-BOX Website
- Added support for longer stroke actuators.

1.2 (build 5298, 2012-01-10)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.

1.1 (build 4551, 2011-05-27)
---------------
Distributed upon client's request
- Implemented workaround to mute undesired motion effects while navigating through the game menus.

1.0 (build 4539, 2011-05-24)
---------------
Distributed on D-BOX Website
- Added Motion Code Settings

1.0 (build 3731, 2011-04-15)
---------------
Distributed with the game

DiRT 4
Universal
( 1.0, 06/13/2017, 3.53 MB)

DIRT 4 Motion Code
============================================

1.0 (build 9978, 2017-06-13)
—————
Distributed on the D-BOX Website.

DiRT Rally
Universal
( v1.1.8054, 06/19/2015, 1.31 MB)

DiRT Rally Motion Code
=================================

1.1 (build 8054, 2015-06-19)
---------------
Distributed on D-BOX Website
- Corrected Motion Panel bug.

1.0 (build 8038, 2015-06-11)
---------------
Distributed on D-BOX Website

DiRT Showdown
1.5
( v1.0.5671, 05/29/2012, 1.22 MB)

DiRT Showdown Motion Code
=================================

1.0 (build 5671, 2012-05-29)
---------------
Distributed on D-BOX Website

Euro Truck Simulator 2
Universal
( v1.1.7613, 12/23/2014, 2.02 MB)

Euro Truck Simulator 2 Motion Code
=================================

1.1 (build 7613, 2014-12-23)
---------------
Distributed on D-BOX Website
- Added automatic detection of Steam version of the game during Motion Code installation.

1.0 (build 7575, 2014-12-16)
---------------
Distributed on D-BOX Website

F1 2010
1.5"
( v1.1.5298, 01/10/2012, 1.46 MB)

F1 2010 Motion Code
=================================

1.1 (build 5298, 2012-01-10)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.

1.0 (build 3631, 2010-09-28)
---------------
Distributed on D-BOX website

F1 2011
1.5"
( v1.1.5298, 01/10/2012, 1.28 MB)

F1 2011 Motion Code
=================================

1.1 (build 5298, 2012-01-10)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.

1.0 (build 4849, 2011-09-19)
---------------
Distributed on D-BOX website

F1 2012
Universal
( v2.0.7497, 10/29/2014, 1.54 MB)

F1 2012 Motion Code
=================================

2.0 (build 7497, 2014-10-29)
---------------
Distributed on D-BOX website
- Added support for longer stroke actuators.
- Improved rumble strips effect.

1.0 (build 5869, 2012-10-01)
---------------
Distributed on D-BOX website

F1 2013
Universal
( v2.0.7462, 10/10/2014, 1.58 MB)

F1 2013 Motion Code
=================================

2.0 (build 7462, 2014-10-10)
---------------
Distributed on D-BOX website
- Added support for longer stroke actuators.
- Improved rumble strips effect.

1.0 (build 6368, 2013-10-03)
---------------
Distributed on D-BOX website

F1 2014
Universal
( v2.0.7472, 10/21/2014, 1.53 MB)

F1 2014 Motion Code
=================================

2.0 (build 7472, 2014-10-17)
---------------
Distributed on D-BOX website
- Added support for longer stroke actuators.
- Improved rumble strips effect. 

1.0 (build 7339, 2014-09-29)
---------------
- Beta Version

F1 2015
Universal
( v1.0.8103, 07/15/2015, 2.5MB)

F1 2015 Motion Code
============================================

1.0 (build 8103, 2015-07-15)
—————
Distributed on the D-BOX Website.

F1 2016
Universal
( 1.0.9059, 04/18/2017, 3.9 MB)

F1 2016 Motion Code
============================================

1.0 (build 9059, 2016-09-08)
—————
Distributed on the D-BOX Website.

Falcon 4 BMS
( 1.0.8145, 04/18/2017, 1.4 MB)

Falcon 4 BMS Motion Code
============================================

1.0 (build 8145, 2015-08-14)
—————
Distributed on D-BOX Website

Flight Simulator X
Universal
( v2.0.6762, 07/05/2014, 1.55 MB)

Flight Simulator X Motion Code
============================================

2.0 (build 6762, 2014-05-07)
---------------
Distributed on D-BOX Website
- Added support for longer stroke actuators.
- Modified Motion Code Settings Panel: Reduced Motion Type to 2 choices, "Gravity, G-Force and Pitch" or "Body Accel and Velocity".

1.13 (build 5503, 2012-03-05)
---------------
Distributed on D-BOX Website
- Fixed bug: Gear Turbulence effect being generated when the plane is parked.

1.12 (build 5275, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Added check box named "Inverted Front-Rear Motion" in the Motion Settings panel to permit Front-Rear Motion inversion.

1.11 (build 4895, 2011-09-26)
---------------
Distributed on D-BOX Website
- Fixed reversed ground movements.
- Improved Motion Addon handling and termination.

1.10 (build 4445, 2011-04-12)
---------------
Distributed on D-BOX Website
- Fixed bug: motion is disabled after this sequence of actions: when the simulation is paused, the user navigates through some menu options and when the simulation is resumed (unPaused) there is no motion at all.

1.9 (build 3754, 2010-10-29)
---------------
Distributed on D-BOX Website
- Separate intensity and source for ground and air motion with default ground having a lot less roll based on Body Accelerations.
- Migrated to the new motion architecture (does not alter the Motion experience from previous versions).
- Fixed a Motion Code Settings panel problem when deleting the "Default Profile" and then selecting "Clone".

1.8 (build 2171, 2009-04-30)
---------------
Distributed on D-BOX Motion Player Software Revision B disc
- Updated web check mechanism
- Rebuild for new release

1.7 (build 1961)
---------------
Distributed on D-BOX Motion Player Software Revision A disc
- Added device specific motion optimization (2-Axis and 3-Axis). The motion codes are now tuned depending on the platform type set in the D-BOX Motion Players control panel.
- Opening the Motion Code Settings panel (formerly Motion Panel) now sets focus to the already running panel if it's opened.
- Fixed an issue when opening the Motion Code Settings panel from multiple user account.

1.6 (build 1509)
---------------
Distributed on GP PRO-200 Motion Software Revision E disc
- Fixed an issue that occured on some machine having no default sound capture device under Windows Vista.

1.5 (build 975)
---------------
Distributed on GP PRO-200 Motion Software Revision D disc
- Configuration enhancement: 0 ms for the Output Buffer Latency parameter will use the hardware default. 
- Fixed Motion Panel build displayed number
- Global parameters are now updated upon save
- Motion Panel checks for proper installation folder.
- New version detection.

1.4 (build 409)
---------------
Distributed as a patch
- All installed files are digitally signed by D-BOX.
- Enhanced pitch effect on ground.
- Fixed a bug that allowed a second instance of the motion addon to be started
  as user if the first one was running as administrator.
- Fixed G-Force discomfort effect.
- Motion configuration is saved in the user data folder instead of the Motion
  folder of the FSX installation (usually in Program Files). This modification
  was done to be Windows Vista complient since applications should not write 
  data in Program Files. The default Windows folder for the FSX configuration 
  file is:
	XP: C:\Documents and Settings\_USER_NAME_\Application Data\D-BOX\Gaming\FSX
	Vista: C:\Users\_USER_NAME_\AppData\Roaming\D-BOX\Gaming\FSX
  Each user has his own configuration. This first time a user starts the 
  motion panel, he will be notified that no configuration file was found and 
  that the default configuration was loaded. As soon as he saves the 
  configuration, the file is created and this message will not appear again 
  unless the file is deleted. If a user had a previous installation and wants 
  to keep his configuration, the following step must be executed:
	Copy the current FSX motion configuration file 
	(usually C:\Program Files\Microsoft Games\Microsoft Flight Simulator X\Motion\dbxMotionConfig.xml) 
	to the new D-BOX FSX user data folder 
	(usually XP: C:\Documents and Settings\_USER_NAME_\Application Data\D-BOX\Gaming\FSX,
		 Vista: C:\Users\_USER_NAME_\AppData\Roaming\D-BOX\Gaming\FSX).
- Stall buffet aircraft effect was fixed.

1.3 (build 235)
---------------
Distributed as a patch
- Ground texture was added to aircraft effects.
- Fixed helicopter bug causing abnormal program termination.
- Fixed Vista bug causing abnormal program termination.

1.2 (build 204)
---------------
Distributed on GP-200 Motion Software Revision C disc

Formula Truck 2013
Universal
( v1.0.7496, 10/29/2014, 1.50 MB)

Formula Truck 2013 Motion Code
=================================

1.0 (build 7496, 2014-10-29)
---------------
Distributed on D-BOX Website

Game Stock Car
Universal
( v2.0.7626, 01/09/2015, 1.37 MB)

Game Stock Car Motion Code
=================================
2.0 (build 7626, 2015-01-09)
- Added support for longer stroke actuators.

1.1 (build 5341, 2012-01-26)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.

1.0 (build 4904, 2011-09-30)
---------------
Distributed on D-BOX website

GP Bikes
Universal
( v2.0.7543, 11/21/2014, 1.44 MB)

GP Bikes Motion Code
=================================

2.0 (build 7543, 2014-11-21)
---------------
Distributed on D-BOX website
- Updated to support "Beta6c" game version.
- Added support for longer stroke actuators.

1.1 (build 5274, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.

1.0 (build 3792, 2010-11-08)
---------------
Distributed on D-BOX website

GRID (Req. 1.3)
1.5"
( v1.3.5298, 01/10/2012, 1.23 MB)

GRID Motion Code
=================================

1.3 (build 5298, 2012-01-10)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Improved Motion Code installer.

1.2 (build 2647, 2009-09-25)
---------------
- Fixed a compatibility issue with 64-bit operating system in the motion enabling process.
- Fixed a minor bug in the Motion Code settings panel when deleting the default profile.
- Minor bug fix.

1.1 (build 2184, 2009-04-30)
---------------
Distributed on D-BOX Motion Player Software Revision B disc
- Updated web check mechanism
- Rebuild for new release
- Minor bug fix

1.0 (build 1961)
-------------
Distributed on D-BOX Motion Player Software Revision A disc

GRID 2
1.5
( v1.1.6241, 06/11/2013, 1.38 MB)

GRID 2 Motion Code
=================================

1.1 (build 6241, 2013-06-11)
---------------
Distributed on D-BOX Website
- Fixed bug related to the Motion Code Settings.

1.0 (build 6224, 2013-05-28)
---------------
Distributed on D-BOX Website

GRID Autosport
Universal
( v2.0.7073, 1.49 MB)

GRID Autosport Motion Code
=================================

2.0 (build 7073, 2014-07-16)
---------------
Distributed on D-BOX Website
- Added support for longer stroke actuators.

1.0 (build 6932, 2014-06-23)
---------------
Distributed on D-BOX Website

GT Legends
1.5"
( v1.0.6007, 12/19/2012, 1.34 MB)

GT Legends Motion Code
=================================

1.0 (build 6007, 2012-12-19)
-------------
Distributed on D-BOX Website

GTR 2
1.5"
( v1.1.6014, 12/19/2012, 1.31 MB)

GTR 2 Motion Code
=================================

1.1 (build 6014, 2012-12-19)
-------------
Distributed on D-BOX Website
- Added Steam version support.

1.0 (build 5986, 2012-12-10)
-------------
Distributed on D-BOX Website

IL-2 Sturmovik : Cliffs Of Dover
1.5"
( v1.0.5949, 11/23/2012, 1.61 MB)

IL-2 Cliffs Of Dover Motion Code
=================================

1.0 (build 5949, 2012-11-23)
-------------
Distributed on D-BOX Website

IL-2 Sturmovik 1946
1.5"
( v1.1.5324, 02/07/2012, 1.24 MB)

IL-2 Sturmovik 1946 Motion Code
=================================

1.1 (build 5324, 2012-02-07)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Added Steam version support.

1.0 (build 4764, 2011-08-10)
---------------
Distributed on D-BOX website

iRacing
Universal
( v2.1.9530, 05/28/2014, 2.0 MB)

iRacing Motion Code
=================================

2.1 (build 9530, 2017-01-27)
—————
Distributed on D-BOX Website
– Added suspensions motion and surface texture vibration.

2.0 (build 6817, 2014-05-28)
—————
Distributed on D-BOX Website
– Added support for longer stroke actuators.

1.3 (build 5370, 2012-02-06)
—————
Distributed on D-BOX Motion Player Software Revision D disc
– Migrated to iRacing SDK v1.02 (Supports unlimited clients connecting to the iRacing sim).
– Improved general motion effects.
– Common Motion Service is used for Motion Playback.
– Fixed a minor bug in the Motion Code Settings panel when deleting the default profile.
– Motion Code Settings Panel is now using .Net Framework v4.0.
– Improved Motion Code installer.

1.2 (build 2184, 2009-04-30)
—————
Distributed on D-BOX Motion Player Software Revision B disc
– Updated web check mechanism
– Rebuild for new release
– Minor bug fix

1.1 (build 1961)
————-
Distributed on D-BOX Motion Player Software Revision A disc
– Opening the Motion Code Settings panel (formerly Motion Panel) now sets focus to the already running panel if it’s opened.
– Fixed an issue when opening the Motion Code Settings panel from multiple user account.

1.0 (build 1535)
————-
Distributed as a patch

Kart Racing Pro (Req. beta13b)
1.5"
( v1.4.8026, 06/19/2015, 1.38 MB)

Kart Racing Pro Motion Code
=================================

1.4 (build 8026, 2015-06-19)
---------------
Distributed on D-BOX website
- Updated to support "Beta13b" game version.
- Added vibrations on Kerbs .

1.3 (build 7362, 2014-09-22)
---------------
Distributed on D-BOX website
- Updated to support "Beta11" game version.

1.2 (build 6171, 2013-04-16)
---------------
Distributed on D-BOX website
- Updated to support "Beta8" game version.

1.1 (build 5274, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Motion Code Settings Panel is now using .Net Framework v4.0.

1.0 (build 5040, 2011-11-02)
---------------
Distributed on D-BOX website

Live For Speed
1.5"
( v1.9.5274, 01/24/2012, 1.26 MB)

Live for Speed Motion Code
=================================

1.9 (build 5274, 2012-01-24)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Improved Motion Code installer.

1.8 (build 2629, 2009-09-24)
---------------
Distributed on D-BOX Motion Player Software Revision C.01 disc
- Tweaked the default motion settings for all types of motion platform.
- Fixed an issue when auto-tuning motion for the BMW Sauber F1.06 and Formula V8 cars.
- Fixed a minor bug in the Motion Code settings panel when deleting the default profile.
- Minor visual tweak to the Motion Code settings panel interface.

1.7 (build 2184, 2009-04-30)
---------------
Distributed on D-BOX Motion Player Software Revision B disc
- Updated web check mechanism.
- Rebuild for new release.
- Minor bug fix.

1.6 (build 1961)
---------------
Distributed on D-BOX Motion Player Software Revision A disc
- Added device specific motion optimization (2-Axis and 3-Axis). The motion codes are now tuned depending on the platform type set in the D-BOX Motion Players control panel.
- Opening the Motion Code Settings panel (formerly Motion Panel) now sets focus to the already running panel if it's opened.
- Fixed an issue when opening the Motion Code Settings panel from multiple user account.

1.5 (build 1509)
-------------
Distributed on GP PRO-200 Motion Software Revision E disc
- Fixed a bug occuring when finishing a race while the car is drifting.
- Fixed an issue that occured on some machine having no default sound capture device under Windows Vista.

1.4 (build 975)
-------------
Distributed on GP PRO-200 Motion Software Revision D disc

Lockheed Martin Prepar3D
1.5"
( v1.3.5503, 03/05/2012, 4.15 MB)

Lockheed Martin Prepar3D Motion Code
============================================

1.3 (build 5503, 2012-03-05)
---------------
Distributed on D-BOX Website
- Fixed bug: Gear Turbulence effect being generated when the plane is parked.

1.2 (build 5278, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.

1.1 (build 4890, 2011-09-26)
---------------
Distributed on D-BOX Website
- Fixed reversed ground movements.
- Improved Motion Addon handling and termination.

1.0 (build 4501, 2011-05-10)
---------------
First Motion Code release

Lockheed Martin Prepar3D v2 (Req. 2.4.11570.0)
Universal
( v1.1.7680, 12/23/2014, 6.44 MB)

Lockheed Martin Prepar3D v2 Motion Code
============================================

1.1 (build 7680, 2015-01-30)
---------------
Distributed on D-BOX Website
- Some bug correction for the installer.

1.0 (build 7616, 2014-12-23)
---------------
Distributed on D-BOX Website

Lockheed Martin Prepar3D v3 (v1.0.8620)
Universal
( v1.0.8620, 03/21/2016, 7.1 MB)

Lockheed Martin Prepar3D v3 Motion Code
============================================

1.0 (build 8620, 2016-03-18)
—————
Distributed on D-BOX Website

 

Microsoft ESP
1.5"
( v1.4.5503, 03/05/2012, 1.61 MB)

Microsoft ESP Motion Code
============================================

1.4 (build 5503, 2012-03-05)
---------------
Distributed on D-BOX Website
- Fixed bug: Gear Turbulence effect being generated when the plane is parked.

1.3 (build 5278, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.

1.2 (build 4892, 2011-09-26)
---------------
Distributed on D-BOX Website
- Fixed reversed ground movements.
- Improved Motion Addon handling and termination.

1.1 (build 4445, 2011-04-12)
---------------
Distributed on D-BOX Website
- Fixed bug: motion is disabled after this sequence of actions: when the simulation is paused, the user navigates through some menu options and when the simulation is resumed (unPaused) there is no motion at all.

1.0 (build 2713, 2009-10-07)
---------------
Distributed on D-BOX Motion Player Software Revision C.01 disc

Need For Speed (v1.0.8569)
Universal
( v1.0.8569, 02/19/2016, 3.06MB)

Need For Speed Motion Code
=================================

1.0 (build 8569, 2016-02-19)
————-
Distributed on D-BOX website

Need For Speed Hot Pursuit (Req. 1.0.1)
1.5"
( v1.1.5298, 01/10/2012, 1.36 MB)

Need For Speed Hot Pursuit Motion Code
=================================

1.1 (build 5298, 2012-01-10)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.

1.0 (build 3871, 2010-11-26)
---------------
Distributed on D-BOX website

Need For Speed SHIFT (Req. 1.0.1)
1.5"
( v1.2.5274, 10/01/2014, 1.18 MB)

Need For Speed SHIFT Motion Code
=================================

1.2 (build 5274, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Improved Motion Code installer.

1.1 (build 2646, 2009-09-25)
---------------
Distributed on D-BOX Motion Player Software Revision C.01 disc
- Minor bug fix for 64-bit operating systems in the game version detection process.
- Minor visual tweak to the Motion Code settings panel interface.

1.0 (build 2628, 2009-09-23)
---------------
Distributed on D-BOX website

Need For Speed Undercover (Req. 1.0.1.18)
1.5"
( v1.4.5274, 01/09/2012, 1.08 MB)

Need For Speed Undercover Motion Code
=================================

1.4 (build 5274, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Fixed a minor bug in the Motion Code Settings panel when deleting the default profile.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Improved Motion Code installer.

1.3 (build 2184, 2009-04-30)
---------------
Distributed on D-BOX Motion Player Software Revision B disc
- Updated web check mechanism
- Rebuild for new release
- Minor bug fix

1.2 (build 1961)
---------------
Distributed on D-BOX Motion Player Software Revision A disc
- Added device specific motion optimization (2-Axis and 3-Axis). The motion codes are now tuned depending on the platform type set in the D-BOX Motion Players control panel.
- Opening the Motion Code Settings panel (formerly Motion Panel) now sets focus to the already running panel if it's opened.
- Fixed an issue when opening the Motion Code Settings panel from multiple user account.

1.1 (build 1509)
-------------
Distributed on GP PRO-200 Motion Software Revision E disc
- Added compatibility for future 2-Axis motion optimisations

1.0 (build 1413)
-------------
Distributed on D-BOX website

NoLimits Roller Coaster 2 – Telemetry Server Enabled
Universal
( v2.0.9379 Beta, 07/15/2016, 3.9 MB)

NoLimits 2 Motion Code
============================================
2.1 (build 9379, 2016-12-20)
—————
– Fixed Launcher

2.0 (build 8907, 2016-07-15)
—————
– Implementation of new Telemetry Server
– Improvements to Motion.
– Added Speed and Chain Effects.
– Updated Readme

1.5 (build 7671Beta, 2015-01-30)
—————
Distributed on D-BOX Website
– Minor Improvements to installer.

1.4 (build 7665Beta, 2015-01-28)
—————
Distributed on D-BOX Website
– Improved support for both Steam and Non-Steam versions of NoLimits 2 (v2.1.0.0).
– Improved support for both 32bit and 64bit versions of NoLimits 2.

1.3 (build 7622Beta, 2015-01-07)
—————
– Added support for non-Steam version of the NoLimits 2.

1.2 (build 7619Beta, 2015-01-06)
—————
– Added Setup.exe for automatic files installation.

1.1 (build 7618Beta, 2014-12-24)
—————
– Compatible with version 2.1.0.0 of NoLimits Roller Coaster Simulation 2.

1.0 (build 7611Beta, 2014-12-22)
—————
– Compatible with version 2.0.9.0 of NoLimits Roller Coaster Simulation 2.

NoLimits Roller Coaster 2 (Req 2.1.0.0)
Universal
( v1.5.7671Beta, 01/30/2015, 2.38 MB)

NoLimits 2 Motion Code
============================================

1.5 (build 7671Beta, 2015-01-30)
---------------
Distributed on D-BOX Website
- Minor Improvements to installer. 

1.4 (build 7665Beta, 2015-01-28)
---------------
Distributed on D-BOX Website
- Improved support for both Steam and Non-Steam versions of NoLimits 2 (v2.1.0.0).
- Improved support for both 32bit and 64bit versions of NoLimits 2.

1.3 (build 7622Beta, 2015-01-07)
---------------
- Added support for non-Steam version of the NoLimits 2.

1.2 (build 7619Beta, 2015-01-06)
---------------
- Added Setup.exe for automatic files installation.

1.1 (build 7618Beta, 2014-12-24)
---------------
- Compatible with version 2.1.0.0 of NoLimits Roller Coaster Simulation 2.

1.0 (build 7611Beta, 2014-12-22)
---------------
- Compatible with version 2.0.9.0 of NoLimits Roller Coaster Simulation 2.

Project C.A.R.S.
Universal
( v3.0.7247, 08/26/2014, 2.08 MB)

Project CARS Motion Code
============================================

3.0 (Build 7247, 2014-08-26)
---------------
Distributed on D-BOX website
-Added support for longer stroke actuators.
-Added 64bit support.
-Fixed engine vibrations at higher RPM.

2.0 (build 6955, 2014-06-30)
---------------
Distributed on D-BOX website
- Changed Motion Code identification.

1.1 (build 5289, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Fixed engine vibrations at idling speed.
- Common Motion Service is used for Motion Playback.
- Added Motion Code Settings panel.

1.0 (build 4833, 2011-09-07)
---------------
Distributed with the alpha version of the game

RaceRoom Racing Experience
Universal
( v2.1.9433, 08/26/2014, 2.4 MB)

R3E Motion Code
=================================

2.1 (build 9433, 2017-01-09)
————-
Fixed shared memory update.

2.0 (build 7237, 2014-08-26)
————-
Distributed on D-BOX Website
– Added support for longer stroke actuators.
– Improved engine vibrations at higher RPM.

1.0 (build 7012, 2014-07-07)
————-
Beta Release

rFactor
Universal
( v3.2.9520, 05/28/2014, 1.93 MB)

rFactor Motion Code
=================================

3.2 (build 9520, 2017-01-25)
—————
Distributed on D-BOX Website
– Added Rumble Strip and Wheel Flat/Detached motion.

3.1 (build 8792, 2016-06-24)
—————
Distributed on D-BOX Website
– Added inversion control for Yaw, Sway and Surge motion.

3.0 (build 8761, 2016-06-08)
—————
Distributed on D-BOX Website
– Added Support for Horizontal actuators (Surge, Sway and Yaw motion).

2.1 (build 6818, 2014-05-28)
—————
Distributed on D-BOX Website
– Improved braking and acceleration effects.

2.0 (build 6760, 2014-05-02)
—————
Distributed on D-BOX Website
– Added support for longer stroke actuators.

1.8 (build 5274, 2012-01-09)
—————
Distributed on D-BOX Motion Player Software Revision D disc
– Migrated to the new Motion Code architecture (does not alter the Motion experience from previous versions).
– Common Motion Service is used for Motion Playback.
– Fixed a minor bug in the Motion Code Settings panel when deleting the default profile.
– Motion Code Settings Panel is now using .Net Framework v4.0.
– Improved Motion Code installer.

1.7 (build 2171, 2009-04-30)
—————
Distributed on D-BOX Motion Player Software Revision B disc
– Updated web check mechanism
– Rebuild for new release

1.6 (build 1961)
—————
Distributed on D-BOX Motion Player Software Revision A disc
– Added device specific motion optimization (2-Axis and 3-Axis). The motion codes are now tuned depending on the platform type set in the D-BOX Motion Players control panel.
– Opening the Motion Code Settings panel (formerly Motion Panel) now sets focus to the already running panel if it’s opened.
– Fixed an issue when opening the Motion Code Settings panel from multiple user account.

1.5 (build 1509)
—————
Distributed on GP PRO-200 Motion Software Revision E disc
– Fixed an issue that occured on some machine having no default sound capture device under Windows Vista.

1.4 (build 975)
—————
Distributed on GP PRO-200 Motion Software Revision D disc
– All installed files are digitally signed by D-BOX.
– Configuration enhancement: 0 ms for the Output Buffer Latency parameter will use the hardware default.
– Fixed Motion Panel build displayed number
– Global parameters are now updated upon save.
– Motion is now faded out when game is paused.
– Motion Panel checks for proper installation folder.
– New version detection.
– Motion configuration is saved in the user data folder instead of the Motion
folder of the rFactor installation (usually in Program Files). This modification
was done to be Windows Vista complient since applications should not write
data in Program Files. The default Windows folder for the rFactor configuration
file is:
XP: C:\Documents and Settings\_USER_NAME_\Application Data\D-BOX\Gaming\rFactor
Vista: C:\Users\_USER_NAME_\AppData\Roaming\D-BOX\Gaming\rFactor
Each user has his own configuration. This first time a user starts the
motion panel, he will be notified that no configuration file was found and
that the default configuration was loaded. As soon as he saves the
configuration, the file is created and this message will not appear again
unless the file is deleted. If a user had a previous installation and wants
to keep his configuration, the following step must be executed:
Copy the current rFactor motion configuration file
(usually C:\Program Files\rFactor\Motion\dbxMotionConfig.xml)
to the new D-BOX rfactor user data folder
(usually XP: C:\Documents and Settings\_USER_NAME_\Application Data\D-BOX\Gaming\rfactor,
Vista: C:\Users\_USER_NAME_\AppData\Roaming\D-BOX\Gaming\rFactor).
1.3 (build 260)
—————
Distributed as a patch
– Added Road Source Motion parameter.

1.2 (build 204)
—————
Distributed on GP-200 Motion Software Revision C disc

rFactor 2
Universal
( v2.0.7449, 07/10/2014, 2.06 MB)

rFactor 2 Motion Code
=================================

2.0 (build 7449, 2014-10-07)
---------------
Distributed on D-BOX Website
- Added support for longer stroke actuators.
- Added 64bit support.

1.1 (build 5838, 2012-09-14)
---------------
Distributed on D-BOX Website
- Simplified MotionUI (removed unused controls) and fixed bug related to Max EngineRPM.

1.0 (build 5342, 2012-01-26)
---------------
Distributed on D-BOX Motion Player Software Revision D disc

Richard Burns Rally (Req. 1.02)
1.5"
( v1.0.5696, 06/18/2012, 1.22 MB)

Richard Burns Rally Motion Code
=================================

1.0 (build 5696, 2012-06-18)
-------------
Distributed on D-BOX Website

SHIFT 2 Unleashed
Universal
( v2.0.7463, 10/10/2014, 1.27 MB)

SHIFT 2 Unleashed Motion Code
=================================

2.0 (build 7463, 2014-10-10)
---------------
Distributed on D-BOX website
- Added support for longer stroke actuators.

1.1 (build 5274, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Fixed engine vibrations at idling speed.

1.0 (build 4401, 2011-03-29)
---------------
Distributed on D-BOX website

SimBin RACE Franchise
1.5"
( v1.2.5274, 01/09/2012, 1.16 MB)

SimBin RACE Franchise Motion Code
=================================

1.2 (build 5274, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Improved Motion Code installer.
- Added compatibility for Steam based RACE 07 games: STCC The Game 2, GT Power, Retro Pack, WTCC 2010, Formula RaceRoom and Race Injection.

1.1 (Build 2770, 2009-10-27)
-------------
Added compatibility for Steam based RACE games (RACE 07, GTR Evolution, STCC The Game)

1.0 (build 2750, 2009-10-16)
-------------
Distributed on D-BOX website only compatible with RACE On

 

Simraceway
1.5"
( v1.0.5331, 01/26/2012, 1.22 MB)

Simraceway Motion Code
=================================

1.0 (build 5331, 2012-01-26)
---------------
Distributed on D-BOX Motion Player Software Revision D disc

Superleague Formula
1.5"
( v1.1.5274, 01/09/2012, 1.12 MB)

Superleague Formula Motion Code
=================================

1.1 (build 5274, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.

1.0 (build 3639, 2010-09-29)
---------------
Distributed on D-BOX website

TC2000 Racing
1.5"
( v1.1.5274, 01/09/2012, 1.22 MB)

TC2000 Motion Code
=================================

1.1 (build 5274, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Improved Motion Code installer.

1.0 (build 3369, 2010-05-12)
-------------
Distributed on D-BOX website

 

Test Drive Unlimited 2
1.5"
( v1.0.5602, 04/12/2012, 1.13 MB)

Test Drive Unlimited 2 Motion Code
=================================

1.0 (build 5602, 2012-04-12)
---------------
Distributed on D-BOX website

Test Drive: Ferrari Racing Legends
1.5"
( v1.1.5289, 02/21/2013, 1.22 MB)
Top Race
1.5"
( v1.1.5274, 01/09/2012, 1.14 MB)

Top Race Motion Code
=================================

1.1 (build 5274, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Improved Motion Code installer.

1.0 (build 2835, 2009-11-05)
-------------
Distributed on D-BOX website

 

Trackmania Turbo
Universal
( 1.0, 12/15/2016, 2.0 MB)

Trackmania Turbo Motion Code
=================================

1.0 (build 9366, 2016-12-15)
—————
Distributed on D-BOX Website and Game Center

Virtual Grand Prix 3 (Req. 0.81)
1.5"
( v1.1.5274, 01/09/2012, 1.1 MB)

Virtual Grand Prix 3 Motion Code
=================================

1.1 (build 5274, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Improved Motion Code installer.

1.0 (build 2974, 2009-12-24)
-------------
Distributed on D-BOX website

 

World Racing Series
1.5"
( v1.1.5274, 01/09/2012, 1.14 MB)

World Racing Series Motion Code
=================================

1.1 (build 5274, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.

1.0 (build 3797, 2010-11-08)
---------------
Distributed on D-BOX website

WRC FIA World Rally Championship (Req. 1.01)
1.5"
( v1.1.5298, 01/10/2012, 1.1 MB)

WRC 2010 Motion Code
=================================

1.1 (build 5298, 2012-01-10)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.

1.0 (build 3768, 2010-11-02)
---------------
Distributed on D-BOX website

WRC FIA World Rally Championship 2
1.5"
( v1.1.5274, 01/09/2012, 1.34 MB)

WRC 2 Motion Code
============================================

1.1 (build 5274, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.

1.0 (build 4647, 2011-09-19)
---------------
Distributed on D-BOX website

WRC FIA World Rally Championship 3
1.5"
( v2.0.8032, 06/19/2015, 1.52 MB)

WRC 3 Motion Code
============================================

2.0 (build 8032, 2015-06-19)
---------------
Distributed on D-BOX website
- Added support for longer stroke actuators.

1.0 (build 5888, 2012-10-15)
---------------
Distributed on D-BOX website

WRC FIA World Rally Championship 4
1.5"
( v2.0.8032, 06/19/2015, 1.24 MB)

WRC 3 Motion Code
============================================

2.0 (build 8032, 2015-06-19)
---------------
Distributed on D-BOX website
- Added support for longer stroke actuators.

1.0 (build 5888, 2012-10-15)
---------------
Distributed on D-BOX website

X-Motor Racing
1.5"
( v1.1.5274, 01/09/2012, 1.09 MB)

X-Motor Racing Motion Code
=================================

1.1 (build 5274, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Fixed a minor bug in the Motion Code Settings panel when deleting the default profile.
- Motion Code Settings Panel is now using .Net Framework v4.0.
- Improved Motion Code installer.

1.0 (build 2184, 2009-04-30)
---------------
Distributed on Motion Player Software Revision B disc

X-Plane (Req. 11)
Universal
( 1.0.9641, 02/28/2017, 3.58 Mo)

X-Plane 11 Motion Code
=================================

1.0 (build 9641, 2017-02-22)
—————
Distributed on D-BOX Website and Game Center

X-Plane (Req. 9 or 10)
Universal
( v2.6.9886, 07/05/2014, 3.89 MB)

X-Plane Motion Code
=================================

2.6 (build 9886, 2017-05-08)
—————
Distributed on D-BOX Website
– Minor bug fix.

2.6 (build 9737, 2017-03-30)
—————
Distributed on D-BOX Website
– Added 5 new engine vibration. Check Motion UI, Engine Box.

2.4 (build 9646, 2017-02-23)
---------------
Distributed on D-BOX Website
- Updated Xplane SDK to the latest (contains a crash fix).

2.3 (build 9621, 2017-02-16)
---------------
Distributed on D-BOX Website
- Added Maximum Stroke Compression to avoid hitting the actuators limit.
 
2.1 (build 8050, 2015-06-16)
---------------
Distributed on D-BOX Website
- Added Motion fade-in to eliminate cabin shake after aircraft load. 

2.0 (build 6761, 2014-05-07)
---------------
Distributed on D-BOX Website
- Added support for longer stroke actuators.
- Modified Motion Code Settings Panel: Reduced Motion Type to 2 choices, "Gravity, G-Force and Pitch" or "Body Accel and Velocity".
- Fixed violent motion transitioning when the game is paused or resumed. Instead of instantaneously stopping the motion, the platform now smoothly fades in/out.

1.9 (build 6203, 2013-05-10)
---------------
Distributed on D-BOX Website
- Added 64bit Motion Code and Plugin.

1.8 (build 5274, 2012-01-09)
---------------
Distributed on D-BOX Motion Player Software Revision D disc
- Common Motion Service is used for Motion Playback.
- Motion Code Settings Panel is now using .Net Framework v4.0.

1.7 (build 4520, 2011-05-17)
---------------
Distributed upon client request
- Impoved Acceleration and Braking movement when on ground (runway).

1.6 (build 3759, 2010-10-29)
---------------
Distributed on D-BOX Website
- Separate intensity and source for ground and air motion with default ground having a lot less roll based on Body Accelerations.
- Smoother motion when doing quick movement having a less “intense” feel to the general motion effects.
- Fixed a "body acceleration" setting issue where the pitch direction was inverted.
- Fixed an issue with some effects that were not reflected when using the Motion Code settings panel.
- Fixed an issue that could occur when quickly changing location from ground to air using the Quick Flight Setup tool in X-Plane.

1.5 (build 2996, 2010-01-06)
---------------
Distributed on D-BOX Website
- Migrated to the new motion architecture (does not alter the Motion experience from previous versions).
- Fixed an issue related to DirectSound.

1.4 (build 2171, 2009-04-30)
---------------
Distributed on D-BOX Motion Player Software Revision B disc
- Updated web check mechanism.
- Rebuild for new release.

1.3 (build 1961)
---------------
Distributed on D-BOX Motion Player Software Revision A disc
- Added device specific motion optimization (2-Axis and 3-Axis). The motion codes are now tuned depending on the platform type set in the D-BOX Motion Players control panel.
- Opening the Motion Code Settings panel (formerly Motion Panel) now sets focus to the already running panel if it's opened.
- Fixed an issue when opening the Motion Code Settings panel from multiple user account.

1.2 (build 1509)
---------------
Distributed on GP PRO-200 Motion Software Revision E disc
- Fixed an issue that occured on some machine having no default sound capture device under Windows Vista.

1.1 (build 976)
---------------
Distributed on GP PRO-200 Motion Software Revision D disc

1.0 (build 3133/568)
--------------------
Distributed as a patch

D-BOX Game Center User Guide
( 141-914-0002-A01, 08/15/2011, 665.46 KB)
D-BOX Gen II Actuators spec sheet – 1.5″
( 06/21/2017)
D-BOX Gen II Actuators spec sheet – 3″
( 06/21/2017)
D-BOX Gen II Actuators spec sheet – 6″
( 06/21/2017)
D-BOX Motion Players Control Panel User Guide
( 141-914-0002-A01, 08/15/2011, 328.67 KB)
GP PRO-200 User Guide
( 914-0043-C, 08/15/2011, 339.92 KB)
GP PRO-500 Installation Guide
( 142-914-0001-A01, 08/15/2011, 129.68 KB)
GPK-130 Installation Guide
( 914-0059-A, 08/15/2011, 1.66 MB)